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  2. Maximal entropy random walk - Wikipedia

    en.wikipedia.org/wiki/Maximal_Entropy_Random_Walk

    Maximal entropy random walk (MERW) is a popular type of biased random walk on a graph, in which transition probabilities are chosen accordingly to the principle of maximum entropy, which says that the probability distribution which best represents the current state of knowledge is the one with largest entropy.

  3. Principle of maximum caliber - Wikipedia

    en.wikipedia.org/wiki/Principle_of_maximum_caliber

    The principle of maximum caliber (MaxCal) or maximum path entropy principle, suggested by E. T. Jaynes, [1] can be considered as a generalization of the principle of maximum entropy. It postulates that the most unbiased probability distribution of paths is the one that maximizes their Shannon entropy. This entropy of paths is sometimes called ...

  4. Random walk - Wikipedia

    en.wikipedia.org/wiki/Random_walk

    Five eight-step random walks from a central point. Some paths appear shorter than eight steps where the route has doubled back on itself. (animated version)In mathematics, a random walk, sometimes known as a drunkard's walk, is a stochastic process that describes a path that consists of a succession of random steps on some mathematical space.

  5. The Drunkard's Walk - Wikipedia

    en.wikipedia.org/wiki/The_Drunkard's_Walk

    The Drunkard's Walk discusses the role of randomness in everyday events, and the cognitive biases that lead people to misinterpret random events and stochastic processes. The title refers to a certain type of random walk, a mathematical process in which one or more variables change value under a series of random steps.

  6. Watts–Strogatz model - Wikipedia

    en.wikipedia.org/wiki/Watts–Strogatz_model

    [3] The Watts and Strogatz model was designed as the simplest possible model that addresses the first of the two limitations. It accounts for clustering while retaining the short average path lengths of the ER model. It does so by interpolating between a randomized structure close to ER graphs and a regular ring lattice.

  7. Transition path sampling - Wikipedia

    en.wikipedia.org/wiki/Transition_path_sampling

    Given an initial path, TPS provides some algorithms to perturb that path and create a new one. As in all Monte Carlo walks, the new path will then be accepted or rejected in order to have the correct path probability. The procedure is iterated and the ensemble is gradually sampled. A powerful and efficient algorithm is the so-called shooting ...

  8. Longest path problem - Wikipedia

    en.wikipedia.org/wiki/Longest_path_problem

    In graph theory and theoretical computer science, the longest path problem is the problem of finding a simple path of maximum length in a given graph. A path is called simple if it does not have any repeated vertices ; the length of a path may either be measured by its number of edges, or (in weighted graphs ) by the sum of the weights of its ...

  9. Average path length - Wikipedia

    en.wikipedia.org/wiki/Average_path_length

    All these models had one thing in common: they all predicted very short average path length. [1] The average path length depends on the system size but does not change drastically with it. Small world network theory predicts that the average path length changes proportionally to log n, where n is the number of nodes in the network.