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This is a list of characters in the Beast Wars franchise, which is part of the larger Transformers franchise from Hasbro.This includes characters appearing in an animated series, comics or video games.
The most desirable of races for hosts are humans, drow, elves, githzerai, githyanki, grimlocks, gnolls, goblinoids, and orcs. Upon being implanted (through any cranial orifice), the larva then grows and consumes the host's brain, absorbing the host's physical form entirely and becoming sapient itself, a physically mature (but mentally young ...
The orc battle priest, the orc berserker, and the war howler orc are introduced in the Monster Manual IV (2006). [29] The frostblood orcs appear in Dragon Magic (2006). The sharakim are a race of orcs that were transformed from humans, and appeared as a player character race in Races of Destiny (2004).
An orc (sometimes spelt ork; / ɔːr k / [1] [2]), [3] in J. R. R. Tolkien's Middle-earth fantasy fiction, is a race of humanoid monsters, which he also calls "goblin".. In Tolkien's The Lord of the Rings, orcs appear as a brutish, aggressive, ugly, and malevolent race of monsters, contrasting with the benevolent Elves.
The drow (/ d r aʊ / [1] [2] or / d r oʊ /) [3] or dark elves are a dark-skinned and white-haired subrace of elves connected to the subterranean Underdark in the Dungeons & Dragons fantasy roleplaying game. [4] The drow have traditionally been portrayed as generally evil and connected to the evil spider goddess Lolth.
The Orcs of Thar is a campaign setting book that details the fictional Broken Lands that are inhabited by humanoids such as orcs, goblins, and bugbears. [1] The "Player's Guide" is written for using orcs as player characters, and includes a description of the how orcs view the world, an overview covering the Broken Lands, rules for character creation, and a section called "Thar's Manual of ...
The fictional races and peoples that appear in J. R. R. Tolkien's fantasy world of Middle-earth include the seven listed in Appendix F of The Lord of the Rings: Elves, Men, Dwarves, Hobbits, Ents, Orcs and Trolls, as well as spirits such as the Valar and Maiar.
The Ered Luin on the right of the map are on extreme left of the map of Middle-earth, marking the part of Beleriand not destroyed at the end of the First Age. Morgoth resumes his rule in the North of Middle-earth, this time in the half-ruined fortress of Angband. He rebuilds it, and raises above it the volcanic triple peak of Thangorodrim. The ...