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  2. ROM hacking - Wikipedia

    en.wikipedia.org/wiki/ROM_hacking

    ROM hacking (short for Read-only memory hacking) is the process of modifying a ROM image or ROM file to alter the contents contained within, usually of a video game to alter the game's graphics, dialogue, levels, gameplay, and/or other elements.

  3. Game Boy Game Pak - Wikipedia

    en.wikipedia.org/wiki/Game_Boy_Game_Pak

    Game Boy Game Pak is the brand name of the ROM cartridges used to store video game data for the Game Boy family of handheld video game consoles, part of Nintendo's line of Game Pak cartridges. Early Game Boy games were limited to 32 kilobytes (KB) of read-only memory (ROM) storage due to the system's 8-bit architecture .

  4. Random-access memory - Wikipedia

    en.wikipedia.org/wiki/Random-access_memory

    Random-access memory (RAM; / r æ m /) is a form of electronic computer memory that can be read and changed in any order, typically used to store working data and machine code. [1] [2] A random-access memory device allows data items to be read or written in almost the same amount of time irrespective of the physical location of data inside the ...

  5. Memory management controller (Nintendo) - Wikipedia

    en.wikipedia.org/wiki/Memory_management...

    The Nintendo Entertainment System is enhanced by MMC chips in cartridges.. Multi-memory controllers or memory management controllers [1] (MMC) are different kinds of special chips designed by various video game developers for use in Nintendo Entertainment System (NES) cartridges.

  6. PlayStation 2 technical specifications - Wikipedia

    en.wikipedia.org/wiki/PlayStation_2_technical...

    Main RDRAM memory bus. Bandwidth: 3.2 GB/s; Graphics interface (GIF), DMA channel that connects the EE CPU to the GS ("Graphics Synthesizer") co-processor. To draw something to the screen, one must send, using 1 of 3 data paths, render commands & assets to the GS via the GIF channel: 64-bit, 150 MHz bus, maximum theoretical bandwidth of 1.2 GB ...

  7. ROM cartridge - Wikipedia

    en.wikipedia.org/wiki/ROM_cartridge

    A Star Raiders ROM cartridge for an Atari computer. A ROM cartridge, usually referred to in context simply as a cartridge, cart, cassette, or card, is a replaceable part designed to be connected to a consumer electronics device such as a home computer, video game console or, to a lesser extent, electronic musical instruments.

  8. Garbage collection (computer science) - Wikipedia

    en.wikipedia.org/wiki/Garbage_collection...

    Stop-and-copy garbage collection in a Lisp architecture: [1] Memory is divided into working and free memory; new objects are allocated in the former. When it is full (depicted), garbage collection is performed: All data structures still in use are located by pointer tracing and copied into consecutive locations in free memory.

  9. KIM-1 - Wikipedia

    en.wikipedia.org/wiki/KIM-1

    Each MCS6530 comprises a mask programmable 1024 x 8 ROM, a 64 x 8 RAM, two eight-bit bi-directional ports, and a programmable interval timer. [3] The KIM-1 brochure said "1 K BYTE RAM" but it actually had 1152 bytes. The memory was composed of eight 6102 static RAMs (1024 x 1 bits) and the two 64 byte RAMs of the MCS6530s.