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This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...
These are educational video games intended for children between the ages of 3 and 17. While most of these games have an EC (Early Childhood) rating according to the ESRB, some of these games have a K-A/E (Everyone) rating.
Treasure Mountain! is an educational video game published by The Learning Company in 1990 [1] for DOS, Windows and Macintosh. It teaches children aged five to nine reading, basic math , and logic skills. [ 1 ]
Madeline is a series of educational point-and-click adventure video games which were developed during the mid-1990s for Windows and Mac systems. [1] [2] The games are an extension of the Madeline series of children's books by Ludwig Bemelmans, which describe the adventures of a young French girl.
The Arthur video games franchise was a series of learning and interactive story video games based on the American-Canadian children's TV show Arthur.The games were released in the 1990s and 2000s for PlayStation and Game Boy Color alongside Windows and Mac OS computers.
Treasure MathStorm! is an educational computer game intended to teach children ages five to nine mathematical problem solving. This sequel to Treasure Mountain! is the sixth installment of The Learning Company's Super Seekers games and the second in its "Treasure" series.
The early 2000s saw the last major PC releases of the franchise. New games have since been released on platforms such as Nintendo Wii, while some parts of older games have been uploaded to the Internet Archive. [15] By 2003, the Reader Rabbit series had been sold in over 40 countries and translated into 13 different languages:
Midnight Rescue! is an educational and entertainment hybrid computer game created by The Learning Company in 1989 [1] for Windows and Macintosh PCs. The program is designed to help strengthen the reading and critical thinking skills of children grades three to five.