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  2. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.

  3. Equations for a falling body - Wikipedia

    en.wikipedia.org/wiki/Equations_for_a_falling_body

    This velocity is the asymptotic limiting value of the acceleration process, because the effective forces on the body balance each other more and more closely as the terminal velocity is approached. In this example, a speed of 50 % of terminal velocity is reached after only about 3 seconds, while it takes 8 seconds to reach 90 %, 15 seconds to ...

  4. Delta-v - Wikipedia

    en.wikipedia.org/wiki/Delta-v

    Delta-v (also known as "change in velocity"), symbolized as and pronounced /dɛltə viː/, as used in spacecraft flight dynamics, is a measure of the impulse per unit of spacecraft mass that is needed to perform a maneuver such as launching from or landing on a planet or moon, or an in-space orbital maneuver.

  5. Jerk (physics) - Wikipedia

    en.wikipedia.org/wiki/Jerk_(physics)

    When the velocity changes sign (at the maximum and minimum displacements), the magnitude of the force on the mass changes by twice the magnitude of the frictional force, because the spring force is continuous and the frictional force reverses direction with velocity. The jump in acceleration equals the force on the mass divided by the mass.

  6. Displacement (geometry) - Wikipedia

    en.wikipedia.org/wiki/Displacement_(geometry)

    Displacement is the shift in location when an object in motion changes from one position to another. [2] For motion over a given interval of time, the displacement divided by the length of the time interval defines the average velocity (a vector), whose magnitude is the average speed (a scalar quantity).

  7. Motion graphs and derivatives - Wikipedia

    en.wikipedia.org/wiki/Motion_graphs_and_derivatives

    Since the velocity of the object is the derivative of the position graph, the area under the line in the velocity vs. time graph is the displacement of the object. (Velocity is on the y-axis and time on the x-axis. Multiplying the velocity by the time, the time cancels out, and only displacement remains.)

  8. Linear motion - Wikipedia

    en.wikipedia.org/wiki/Linear_motion

    Velocity refers to a displacement in one direction with respect to an interval of time. It is defined as the rate of change of displacement over change in time. [7] Velocity is a vector quantity, representing a direction and a magnitude of movement. The magnitude of a velocity is called speed.

  9. Circular motion - Wikipedia

    en.wikipedia.org/wiki/Circular_motion

    The velocity is the time derivative of the displacement: = = ^ + ^. Because the radius of the circle is constant, the radial component of the velocity is zero. The unit vector u ^ R ( t ) {\displaystyle {\hat {\mathbf {u} }}_{R}(t)} has a time-invariant magnitude of unity, so as time varies its tip always lies on a circle of unit radius, with ...

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