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A programming paradigm is a relatively high-level way to conceptualize and structure the implementation of a computer program. A programming language can be classified as supporting one or more paradigms. [1] Paradigms are separated along and described by different dimensions of programming.
Dataflow programming – forced recalculation of formulas when data values change (e.g. spreadsheets) Declarative programming – describes what computation should perform, without specifying detailed state changes c.f. imperative programming (functional and logic programming are major subgroups of declarative programming)
In computer science, functional programming is a programming paradigm where programs are constructed by applying and composing functions. It is a declarative programming paradigm in which function definitions are trees of expressions that map values to other values, rather than a sequence of imperative statements which update the running state ...
Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making specific disciplined use of the structured control flow constructs of selection (if/then/else) and repetition (while and for), block structures, and subroutines.
The programming paradigm used to build programs for almost all computers typically follows an imperative model. [ note 1 ] Digital computer hardware is designed to execute machine code , which is native to the computer and is usually written in the imperative style, although low-level compilers and interpreters using other paradigms exist for ...
Declarative programming is a non-imperative style of programming in which programs describe their desired results without explicitly listing commands or steps that must be performed. Functional and logic programming languages are characterized by a declarative programming style.
Object-oriented programming (OOP) is a programming paradigm based on the concept of objects, [1] which can contain data and code: data in the form of fields (often known as attributes or properties), and code in the form of procedures (often known as methods).
The module software design pattern provides the features and syntactic structure defined by the modular programming paradigm to programming languages that have incomplete support for the concept. The object module pattern expressed in UML .