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The Cirth (Sindarin pronunciation:, meaning "runes"; sg. certh) is a semi‑artificial script, based on real‑life runic alphabets, one of several scripts invented by J. R. R. Tolkien for the constructed languages he devised and used in his works.
Translation Khuzdul names Translation Azaghâl: A lord of the Belegost Dwarves in The Silmarillion, ch. 20: Mahal: Aulë, known to the dwarves as the Maker. Azanulbizar 'Dimrill Dale' lit: "Shadows of streams/rills" or "Dark stream dale". Mîm: A Petty-Dwarf, possibly an 'inner name'. Barazinbar 'Redhorn' (Caradhras), also shortened to Baraz ...
Anglo-Saxon runes or Anglo-Frisian runes are runes that were used by the Anglo-Saxons and Medieval Frisians (collectively called Anglo-Frisians) as an alphabet in their native writing system, recording both Old English and Old Frisian (Old English: rūna, ᚱᚢᚾᚪ, "rune").
The Cirth, meaning "runes" is a semi‑artificial script, based on real‑life runic alphabets, invented by Tolkien for his constructed languages.Cirth is written with a capital letter when referring to the writing system; the letters themselves can be called cirth.
Sometimes the runes are "dotted" which means that a dot has been added, and in transliterations dotted runes are treated differently from ordinary runes. Dotted u, k and i are transliterated as y, g and e though they are rather variations of the non-dotted runes than runes in their own right. [2] Bind runes are marked with an arch. Some bind ...
Sindarin was first written using the Cirth, an Elvish runic alphabet. Later, it was usually written in the Tengwar (Quenya for 'letters') – a script invented by the elf Fëanor . Tolkien based the phonology and some of the grammar of Sindarin on Literary Welsh , and Sindarin displays some of the consonant mutations that characterize the ...
The distinction made by Unicode between character and glyph variant is somewhat problematic in the case of the runes; the reason is the high degree of variation of letter shapes in historical inscriptions, with many "characters" appearing in highly variant shapes, and many specific shapes taking the role of a number of different characters over the period of runic use (roughly the 3rd to 14th ...
Describes dwarves' runes and the elvish runes used by the other peoples of Middle-earth; the names of the runes and letters incidentally give some information about dwarvish and elvish languages. "Languages and Peoples of the Third Age" and "On Translation"