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  2. Audio post production - Wikipedia

    en.wikipedia.org/wiki/Audio_post_production

    In filmmaking, audio post-production is the creation and manipulation of audio that is synchronized with a moving picture. This includes, but is often distinguished from production audio, which is the audio recorded as filming occurs. Most other aspects of audio for moving pictures occur during the post-production phase, everything is done ...

  3. Stem (audio) - Wikipedia

    en.wikipedia.org/wiki/Stem_(audio)

    In audio production, a stem is a discrete or grouped collection of audio sources mixed together, usually by one person, to be dealt with downstream as one unit. A single stem may be delivered in mono, stereo, or in multiple tracks for surround sound. [1] The beginnings of the process can be found in the production of early non-silent films.

  4. Record producer - Wikipedia

    en.wikipedia.org/wiki/Record_producer

    A record producer or music producer is a music creating project's overall supervisor whose responsibilities can involve a range of creative and technical leadership roles. . Typically the job involves hands-on oversight of recording sessions; ensuring artists deliver acceptable and quality performances, supervising the technical engineering of the recording, and coordinating the production ...

  5. Mastering (audio) - Wikipedia

    en.wikipedia.org/wiki/Mastering_(audio)

    Magnetic tape was commonly used to create master copies.. Mastering, a form of audio post production, is the process of preparing and transferring recorded audio from a source containing the final mix to a data storage device (the master), the source from which all copies will be produced (via methods such as pressing, duplication or replication).

  6. Sound design - Wikipedia

    en.wikipedia.org/wiki/Sound_design

    Sound design for video games requires proficient knowledge of audio recording and editing using a digital audio workstation, and an understanding of game audio integration using audio engine software, audio authoring tools, or middleware to integrate audio into the game engine. Audio middleware is a third-party toolset that sits between the ...

  7. Sound recording and reproduction - Wikipedia

    en.wikipedia.org/wiki/Sound_recording_and...

    This lets the audio data be stored and transmitted by a wider variety of media. Digital recording stores audio as a series of binary numbers (zeros and ones) representing samples of the amplitude of the audio signal at equal time intervals, at a sample rate high enough to convey all sounds capable of being heard.

  8. Sound production - Wikipedia

    en.wikipedia.org/wiki/Sound_production

    Sound production may refer to: Audio engineering; Creation of sound through speech, using a musical instrument, etc. Record production; Sound design

  9. Audio mixing (recorded music) - Wikipedia

    en.wikipedia.org/wiki/Audio_mixing_(recorded_music)

    In sound recording and reproduction, audio mixing is the process of optimizing and combining multitrack recordings into a final mono, stereo or surround sound product. In the process of combining the separate tracks, their relative levels are adjusted and balanced and various processes such as equalization and compression are commonly applied ...

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