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  2. Vector graphics - Wikipedia

    en.wikipedia.org/wiki/Vector_graphics

    Vector graphics are commonly found today in the SVG, WMF, EPS, PDF, CDR or AI types of graphic file formats, and are intrinsically different from the more common raster graphics file formats such as JPEG, PNG, APNG, GIF, WebP, BMP and MPEG4. The World Wide Web Consortium (W3C) standard for vector graphics is Scalable Vector Graphics (SVG). The ...

  3. Light scattering by particles - Wikipedia

    en.wikipedia.org/wiki/Light_scattering_by_particles

    The resulting finite-difference equations are solved in either software or hardware in a leapfrog manner: the electric field vector components in a volume of space are solved at a given instant in time; then the magnetic field vector components in the same spatial volume are solved at the next instant in time; and the process is repeated over ...

  4. SVG - Wikipedia

    en.wikipedia.org/wiki/SVG

    Scalable Vector Graphics (SVG) is an XML-based vector image format for defining two-dimensional graphics, having support for interactivity and animation. The SVG specification is an open standard developed by the World Wide Web Consortium since 1999. SVG images are defined in a vector graphics format and stored in XML text files.

  5. Computer graphics - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics

    Vector graphics versus raster (bitmap) graphics. Vector graphics formats are complementary to raster graphics. Raster graphics is the representation of images as an array of pixels and is typically used for the representation of photographic images. [23] Vector graphics consists of encoding information about shapes and colors that comprise the ...

  6. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    A distinction is made between real-time rendering, in which images are generated and displayed immediately (ideally fast enough to give the impression of motion or animation), and offline rendering (sometimes called pre-rendering) in which images, or film or video frames, are generated for later viewing. Offline rendering can use a slower and ...

  7. Small-angle scattering - Wikipedia

    en.wikipedia.org/wiki/Small-angle_scattering

    Small-angle scattering from particles can be used to determine the particle shape or their size distribution. A small-angle scattering pattern can be fitted with intensities calculated from different model shapes when the size distribution is known. If the shape is known, a size distribution may be fitted to the intensity.

  8. Physics of optical holography - Wikipedia

    en.wikipedia.org/wiki/Physics_of_Optical_Holography

    These will be superimposed, and the summed image will wipe out any information about the original scene, as if superimposing a set of photographs of the same object of different sizes and orientations. However, a holographic image can be obtained using white light in specific circumstances, e.g. with volume holograms and rainbow holograms. The ...

  9. Image tracing - Wikipedia

    en.wikipedia.org/wiki/Image_tracing

    The bitmap image is composed of a fixed set of pixels, while the vector image is composed of a fixed set of shapes. In the picture, scaling the bitmap reveals the pixels while scaling the vector image preserves the shapes. An image does not have any structure: it is just a collection of marks on paper, grains in film, or pixels in a bitmap ...