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Shortest path (A, C, E, D, F), blue, between vertices A and F in the weighted directed graph. In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized.
Dijkstra's algorithm finds the shortest path from a given source node to every other node. [7]: 196–206 It can be used to find the shortest path to a specific destination node, by terminating the algorithm after determining the shortest path to the destination node. For example, if the nodes of the graph represent cities, and the costs of ...
Visibility graphs may be used to find Euclidean shortest paths among a set of polygonal obstacles in the plane: the shortest path between two obstacles follows straight line segments except at the vertices of the obstacles, where it may turn, so the Euclidean shortest path is the shortest path in a visibility graph that has as its nodes the start and destination points and the vertices of the ...
In graph theory, betweenness centrality is a measure of centrality in a graph based on shortest paths. For every pair of vertices in a connected graph , there exists at least one shortest path between the vertices, that is, there exists at least one path such that either the number of edges that the path passes through (for unweighted graphs ...
The curve of fastest descent is not a straight or polygonal line (blue) but a cycloid (red).. In physics and mathematics, a brachistochrone curve (from Ancient Greek βράχιστος χρόνος (brákhistos khrónos) ' shortest time '), [1] or curve of fastest descent, is the one lying on the plane between a point A and a lower point B, where B is not directly below A, on which a bead ...
For simple connected graphs, shortest-path trees can be used [1] to suggest a non-linear relationship between two network centrality measures, closeness and degree. By assuming that the branches of the shortest-path trees are statistically similar for any root node in one network, one may show that the size of the branches depend only on the ...
A central problem in algorithmic graph theory is the shortest path problem. One of the generalizations of the shortest path problem is known as the single-source-shortest-paths (SSSP) problem, which consists of finding the shortest paths from a source vertex s {\displaystyle s} to all other vertices in the graph.
Average path length of the bipartite graph and the cube graph. Average path length, or average shortest path length is a concept in network topology that is defined as the average number of steps along the shortest paths for all possible pairs of network nodes. It is a measure of the efficiency of information or mass transport on a network.