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  2. BeamNG.drive - Wikipedia

    en.wikipedia.org/wiki/BeamNG.drive

    BeamNG.drive is a 2015 vehicle simulation video game developed and published by Bremen-based video game developer BeamNG GmbH for personal computers. The game features soft-body physics to simulate realistic handling and damage to vehicles .

  3. List of simulation video games - Wikipedia

    en.wikipedia.org/wiki/List_of_simulation_video_games

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  4. Category:Physics-based video games - Wikipedia

    en.wikipedia.org/wiki/Category:Physics-based...

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  5. Soft-body dynamics - Wikipedia

    en.wikipedia.org/wiki/Soft-body_dynamics

    This is a more physically accurate approach, which uses the widely used finite element method to solve the partial differential equations which govern the dynamics of an elastic material. The body is modeled as a three-dimensional elastic continuum by breaking it into a large number of solid elements which fit together, and solving for the ...

  6. Norden bombsight - Wikipedia

    en.wikipedia.org/wiki/Norden_bombsight

    Norden initially delivered three prototypes of the stabilized bombsight without the automatic PDI. In testing, the Navy found that while the system did improve accuracy when it worked, it was complicated to use and often failed, leaving the real-world accuracy no better than before. They asked Norden for suggestions on ways to improve this.

  7. Rigs of Rods - Wikipedia

    en.wikipedia.org/wiki/Rigs_of_Rods

    Rigs of Rods (RoR) is a free and open source [1] vehicle-simulation game which uses soft-body physics to simulate the motion destruction and deformation of vehicles. The game uses a soft-body physics engine to simulate a network of interconnected nodes (forming the chassis and the wheels) and gives the ability to simulate deformable objects.

  8. TrueAchievements - Wikipedia

    en.wikipedia.org/wiki/TrueAchievements

    TrueAchievements was designed and programmed by Richard Stone, and launched in March 2008. It was conceptualized when Richard Stone determined that the current GamerScore system devised by Microsoft was inherently unbalanced; it would sometimes appear to offer only a few points for difficult tasks in-game, and many points for somewhat trivial tasks in-game.

  9. Automation (video game) - Wikipedia

    en.wikipedia.org/wiki/Automation_(video_game)

    Automation (known as Automation: The Car Company Tycoon Game in cover and online sources) is a simulation video game developed by New Zealand-based developer Camshaft Software for Microsoft Windows that allows the player to create and run a virtual car company and design vehicles to sell. [1]