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A console-based private LAN party. While traditional LAN parties have solely consisted of computer gaming, the widespread adoption of network-centric console platforms, such as Xbox 360 and PlayStation 3, has led to an evolution in LAN parties. Modern consoles equipped with Ethernet ports are able to communicate with each other over standard ...
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, [1] either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. World of Warcraft, Call of Duty, DayZ).
The textbook definition of a WAN is a computer network spanning regions, countries, or even the world. [3] [4] However, in terms of the application of communication protocols and concepts, it may be best to view WANs as computer networking technologies used to transmit data over long distances, and between different networks.
These devices often come with an integrated wireless access point and 4-port Ethernet switch. The switch is used to allow devices on the home network to talk to one another via Ethernet; while the needs of most home networks are satisfied with the built-in wireless and/or switching capabilities of their router , some situations require the ...
If a network is a local area network (LAN) or wide area network (WAN), every LAN or WAN node that participates on the data link layer must have a network address, typically one for each network interface controller it possesses. Examples are computers, a DSL modem with Ethernet interface and wireless access point.
A router in a local area network (LAN) of a single organization is called an interior router. A router that is operated in the Internet backbone is described as exterior router. While a router that connects a LAN with the Internet or a wide area network (WAN) is called a border router, or gateway router. [24]
A game server (also sometimes referred to as a host) is a server which is the authoritative source of events in a multiplayer video game.The server transmits enough data about its internal state to allow its connected clients to maintain their own accurate version of the game world for display to players.
Phil Harrison of Sony Computer Entertainment commented on the issue of online console gaming during a 1997 round table discussion: I think online gaming is a little bit of a myth. A lot of consumers, when asked if they would like online gaming, automatically say yes because they don't actually know what it is - very few people have actually had ...