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[13] [14] Video Games Indonesia (VGI), founded in 2002, was the oldest gaming community in Indonesia prior to its shutdown in 2016. [ 1 ] [ 15 ] A 2013 study estimated the prevalence of video game addiction among Indonesian school students at over 10 per cent, although its authors admitted that improvements to the study's methodology were ...
Pages in category "Video games developed in Indonesia" The following 13 pages are in this category, out of 13 total. This list may not reflect recent changes. C.
Pages in category "Video games set in Indonesia" The following 34 pages are in this category, out of 34 total. This list may not reflect recent changes. A.
Pages in category "Video game companies of Indonesia" The following 3 pages are in this category, out of 3 total. This list may not reflect recent changes. A.
The Indonesian Game Rating System (IGRS) is a video game content rating system founded by the Indonesian Ministry of Communication and Informatics in 2016. [ 1 ] [ 2 ] There are 5 classifications of ratings based on the game content, which includes the use of alcohol, cigarettes, drugs, violence, blood, language, sexual content, etc. [ 3 ]
LYTO is an Indonesian online game publisher (LYTOGAME), and has been established in 2003. LYTO is one of the pioneer game publishing company in South East Asia with more than 30 million members across the region. LYTO has published many variety of different MMO (Massive Multiplayer Online) originating from Asia.
Indonesian Wikipedia main page with dark mode and Timeless. Although the Indonesian language is similar to the Malay language, the Indonesian Wikipedia remains separate from the Malay Wikipedia [4] (initiated in October 2002). [5] The Indonesian and Malay Wikipedias were started separately by two different user groups within six months of each ...
The title was showcased on Indonesia Game Show in 2008 and gave new hope to the team which drove them to start a video game company, which was founded on April 1, 2009. Seeing market condition at the time, Agate focused in flash games for a while before venturing to make advergames and service games in 2010.