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Sonic Robo Blast 2 (often abbreviated SRB2) is a platform game made within id Software's Doom engine.It is a free Sonic the Hedgehog fan game inspired by the original Sega Genesis games that "attempts to recreate their design in 3D", [5] and was the first fan-made 3D Sonic game created. [6]
Retro Sonic Nexus was ultimately cancelled in 2011, splitting up the three projects, while Whitehead went on to work with Sega to develop remasters of early Sonic titles, later directing Sonic Mania. Sonic Robo Blast 2 is a 3D Sonic game that uses a modified version of the Doom Legacy engine and has been in
Sonic Robo Blast 2 is a Doom modification that uses the Doom Legacy source port to completely change the game from a first-person shooter to a third-person platformer based on Sonic the Hedgehog. [29] In 2018, Sonic Robo Blast 2 Kart, a kart racing game based on the game, was released as a standalone modification. [30]
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Viewed from the top down, all Doom levels are actually two-dimensional, demonstrating one of the key limitations of the Doom engine: room-over-room is not possible. This limitation, however, has a silver lining: a "map mode" can be easily displayed, which represents the walls and the player's position, much like the first image to the right.
id Tech 7 is a multiplatform proprietary game engine developed by id Software.As part of the id Tech series of game engines, it is the successor to id Tech 6.The software was first demonstrated at QuakeCon 2018 as part of the id Software announcement of Doom Eternal.
[145] [146] Released engines have also been used for fangames such as Sonic Robo Blast 2, [147] Wolfenstein: Blade of Agony, [148] Project Osiris, [149] ZBlood/Transfusion, [150] SUPERQOT, [151] and Slayer's Testament, [152] and even commercial games such as Wrath: Aeon of Ruin, Steel Storm, and DOOMBRINGER, [153] on the DarkPlaces engine, as ...