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  2. Display Data Channel - Wikipedia

    en.wikipedia.org/wiki/Display_Data_Channel

    Display Data Channel (DDC) is a collection of protocols for digital communication between a computer display and a graphics adapter that enable the display to communicate its supported display modes to the adapter and that enable the computer host to adjust monitor parameters, such as brightness and contrast.

  3. GPU switching - Wikipedia

    en.wikipedia.org/wiki/GPU_switching

    Nvidia Optimus™ is a computer GPU switching technology created by Nvidia that can dynamically and seamlessly switch between two graphic cards based on running programs. AMD Enduro [ edit ]

  4. List of video connectors - Wikipedia

    en.wikipedia.org/wiki/List_of_video_connectors

    It can also carry audio, USB, and other forms of data. DisplayPort is backward compatible with other interfaces such as HDMI and DVI through the use of active or passive adapters. Male Mini DisplayPort plug Mini DisplayPort: Proposed alternative to HDMI, used with computer displays: (VGA, DVI) Apple Inc.'s successor to their own Mini-DVI.

  5. Digital Visual Interface - Wikipedia

    en.wikipedia.org/wiki/Digital_Visual_Interface

    Digital Visual Interface (DVI) is a video display interface developed by the Digital Display Working Group (DDWG). The digital interface is used to connect a video source, such as a video display controller, to a display device, such as a computer monitor.

  6. Multi-monitor - Wikipedia

    en.wikipedia.org/wiki/Multi-monitor

    Multi-monitor, also called multi-display and multi-head, is the use of multiple physical display devices, such as monitors, televisions, and projectors, in order to increase the area available for computer programs running on a single computer system. Research studies show that, depending on the type of work, multi-head may increase the ...

  7. Nvidia Optimus - Wikipedia

    en.wikipedia.org/wiki/Nvidia_Optimus

    Nvidia Optimus is a computer GPU switching technology created by Nvidia which, depending on the resource load generated by client software applications, will seamlessly switch between two graphics adapters within a computer system in order to provide either maximum performance or minimum power draw from the system's graphics rendering hardware.

  8. Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Nvidia_G-Sync

    G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...

  9. Screen tearing - Wikipedia

    en.wikipedia.org/wiki/Screen_tearing

    During the vertical blanking interval, the driver orders the video card to either rapidly copy the off-screen graphics area into the active display area (double buffering), or treat both memory areas as displayable, and simply switch back and forth between them (page flipping). Nvidia and AMD video adapters provide an 'Adaptive Vsync' option ...