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  2. Extended Display Identification Data - Wikipedia

    en.wikipedia.org/wiki/Extended_display...

    Standard timing information. Up to 8 2-byte fields describing standard display modes. Unused fields are filled with 01 01 hex. The following definitions apply in each record: 38: Standard timing 1: X resolution, 00 = reserved; otherwise, (datavalue + 31) × 8 (256–2288 pixels). 39 Bits 7–6: Standard timing 1: Image aspect ratio: 00 = 16:10 ...

  3. Graphics address remapping table - Wikipedia

    en.wikipedia.org/wiki/Graphics_address_remapping...

    The graphics address remapping table (GART), [1] also known as the graphics aperture remapping table, [2] or graphics translation table (GTT), [3] is an I/O memory management unit (IOMMU) used by Accelerated Graphics Port (AGP) and PCI Express (PCIe) graphics cards.

  4. CDNA (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/CDNA_(microarchitecture)

    CDNA (Compute DNA) is a compute-centered graphics processing unit (GPU) microarchitecture designed by AMD for datacenters. Mostly used in the AMD Instinct line of data center graphics cards, CDNA is a successor to the Graphics Core Next (GCN) microarchitecture; the other successor being RDNA (Radeon DNA), a consumer graphics focused microarchitecture.

  5. Coordinated Video Timings - Wikipedia

    en.wikipedia.org/wiki/Coordinated_Video_Timings

    In revision 1.2, released in 2013, a new "Reduced Blanking Timing Version 2" mode was added which further reduces the horizontal blanking interval from 160 to 80 pixels, increases pixel clock precision from ±0.25 MHz to ±0.001 MHz, and adds the option for a 1000/1001 modifier for ATSC/NTSC video-optimized timing modes (e.g. 59.94 Hz instead ...

  6. RDNA (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/RDNA_(microarchitecture)

    It is manufactured and fabricated with TSMC's N7 FinFET graphics chips used in the Navi series of AMD Radeon graphics cards. [6] The second iteration of RDNA was first featured in the PlayStation 5 [7] [8] and Xbox Series X/S consoles. [9] Both consoles utilize a custom RDNA 2-based graphics solution as the basis for their GPU microarchitecture.

  7. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    A de facto high-resolution standard. This is the native resolution for many 20" LCD monitors, and was a recommended mode for some high-end 21" CRTs. 1600×1200 (1,920k) 1600 1200 1,920,000 4:3 24 bpp WUXGA: Widescreen Ultra Extended Graphics Array A wide version of the UXGA format.

  8. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    The 1280 × 1024 resolution is not the standard 4:3 aspect ratio, instead it is a 5:4 aspect ratio (1.25:1 instead of 1. 3:1). A standard 4:3 monitor using this resolution will have rectangular rather than square pixels, meaning that unless the software compensates for this the picture will be distorted, causing circles to appear elliptical.

  9. Generalized Timing Formula - Wikipedia

    en.wikipedia.org/wiki/Generalized_Timing_Formula

    Generalized Timing Formula is a standard by VESA which defines exact parameters of the component video signal for analogue VGA display interface.. The video parameters defined by the standard include horizontal blanking (retrace) and vertical blanking intervals, horizontal frequency and vertical frequency (collectively, pixel clock rate or video signal bandwidth), and horizontal/vertical sync ...