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Dig Dug [a] is a maze arcade video game released by Namco in 1982. It was distributed in North America by Atari, Inc. The player digs underground tunnels to attack enemies in each level, by either inflating them to bursting or crushing them underneath rocks. Dig Dug was planned and designed by Masahisa Ikegami, with help from Galaga creator ...
Atari, Inc. was an American video game developer and video game console and home computer development company which operated between 1972 and 1984. During its years of operation, it developed and produced over 350 arcade, console, and computer games for its own systems, and almost 100 ports of games for home computers such as the Commodore 64.
Dig Dug: Digging Strike is a maze video game that combines elements from the first two games in the series; Dig Dug (1982) and Dig Dug II (1985). [2] Its plot follows series protagonist Taizo Hori, bitter about his son Susumu getting the attention more than him. After a chain of tropical islands is threatened by monsters, Taizo sets out to ...
Nova Game Design Atari Corporation: 1988 NA, PAL ... Atari Corporation: 1987 NA, PAL Dig Dug: ... Planned Release Date/Last Year Developed or Mentioned
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They also release Baby Pac-Man and Pac-Man Plus without Namco's authorization later in the year; the former is a pinball/video game hybrid. April 19 – Namco releases Dig Dug, manufactured by Atari in North America. August – Nintendo releases Donkey Kong Jr., the sequel to Donkey Kong. August – Taito releases parallax scroller Jungle Hunt.
Dig Dug II (1985) Pac-Man Vs. (2003) Super Xevious and the old version of Dig Dug II are hidden games that must be found by browsing the menus for Xevious and Dig Dug II, respectively. This game also allows access to each game's DIP switches, but some arcade-exclusive options are left out such as the "Rack-Test" on Pac-Man.
Dig Dug II: Namco Super Pac-Man: March 12, 1985: Yes No No Sequel to Dig Dug. NES version sub-titled Trouble in Paradise in North America. Famicom: April 18, 1986: Yes Yes No Famicom Disk System: August 31, 1990: Yes No No Metro-Cross: Namco Pac-Land: May 1985: Yes Yes Yes Famicom: December 16, 1986: Yes No No Developed by Now Production ...
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