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As of today, NVIDIA's GPUs officially support Microsoft's DirectX 12 Ultimate framework.
The GeForce 30 series is a suite of graphics processing units (GPUs) designed and marketed by Nvidia, succeeding the GeForce 20 series.The GeForce 30 series is based on the Ampere architecture, which features Nvidia's second-generation ray tracing (RT) cores and third-generation Tensor Cores. [3]
One of the limitations of WDDM driver model version 1.0 is that it does not support multiple drivers in a multi-adapter, multi-monitor setup. If a multi-monitor system has more than one graphics adapter powering the monitors, both the adaptors must use the same WDDM driver. If more than one driver is used, Windows will disable one of them. [12]
Early versions of DirectX included an up-to-date library of all of the DirectX compatible drivers currently available. This practice was stopped however, in favor of the web-based Windows Update driver-update system, which allowed users to download only the drivers relevant to their hardware, rather than the entire library.
October 12, 2009 GT218-325-B1 PCIe 2.0 x16 PCIe x1 PCI 520 589 1230 1402 800 1000–1600 16:8:4 2.356 4.712 512 1024 4.0 8.0 12.8 DDR2 DDR3 32 64 36.4 44.9 30.5 GeForce GT 220 GT216-300-A2 TSMC 40 nm 486 100 PCIe 2.0 x16 615(OEM) 625 1335(OEM) 1360 1000 1580 48:16:8 5 10 512 1024 16.0 25.3 DDR2 DDR3 64 128 128.2(OEM) 130.6 58 GeForce GT 230 ...
DirectX Graphics Infrastructure (DXGI) [1] is a user-mode component of Microsoft Windows (for Windows Vista and above) which provides a mapping between particular graphics APIs such as Direct3D 10.0 and above (known in DXGI parlance as producers) and the graphics kernel, which in turn interfaces with the user-mode Windows Display Driver Model driver.
In Windows 11, WARP was updated to support feature level 12_2 (DirectX 12 Ultimate) with variable rate shading, sampler feedback, mesh shaders, and DirectX Raytracing. Microsoft releases recent versions of d3d10warp.dll as a downloadable NuGet package, [ 6 ] which can be side-loaded by applications and can work with the redistributable Direct3D ...
DirectX Raytracing (DXR) is a feature introduced in Microsoft's DirectX 12 that implements ray tracing, for video graphic rendering. DXR was released with the Windows 10 October update (version 1809) on October 10, 2018.