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Guilty Gear X2, also known as Guilty Gear XX [a] and subtitled The Midnight Carnival in Japan, is a fighting game developed by Arc System Works and published by Sammy Studios. The third main installment of the Guilty Gear series, Guilty Gear X2 furthered the plot of the series, as well as introduced new characters and gameplay mechanics .
Guilty Gear X2 (released as Guilty Gear XX: The Midnight Carnival in Japan) is a 2D fighting video game developed by Arc System Works, and published by Sammy Studios.It was first released on May 23, 2002 for Japanese arcades, and later ported to the PlayStation 2 [1] for North America in 2003. [2]
Guilty Gear is a series of fighting games by Arc System Works, created and designed by artist Daisuke Ishiwatari. The first game was published in 1998, ...
I-No (/ iː n oʊ / ⓘ ; Japanese: イノ, Hepburn: Ino) is a character in Arc System Works' Guilty Gear fighting game series. Created by Daisuke Ishiwatari and first appearing in the 2002 video game Guilty Gear X2, she was originally conceived as a replacement for previous character Justice in the title, and a combination of a wizard and a musician.
Standing 5 ft 2 in (158 cm), Bridget is a feminine young girl with neck-length blonde hair that frames her face. [15] As Ishiwatari developed her character he incorporated various ideas into the design, wanting to express her as "born unequal" in a similar manner to new character Dizzy, but at the same time someone that was happy despite the world assuming they were not.
Guilty Gear Petit: WonderSwan Color general director, promotion illustration Guilty Gear Petit 2 (ギルティギア プチ2) general director, design, promotion illustration 2002 Guilty Gear X: Advance Edition Game Boy Advance: graphics Guilty Gear XX: The Midnight Carnival and updates
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Guilty Gear (subtitled The Missing Link in Japan) is a 2D fighting video game developed by Team Neo Blood, an Arc System Works production group led by Daisuke Ishiwatari, and published by Arc System Works.
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