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The Partner Digimon will be used in battle to accomplish NPC-given missions. The player may also hatch new Mercenary Digimon from DigiEggs dropped by enemy Digimon. Over the course of the game, Partner and Mercenary Digimon will Digivolve into stronger forms (some of which may require special items or quests to unlock) and learn new skills. [7]
Role-playing game that serves as a tie-in to Digimon Data Squad. [24] Uses a cel-shaded graphical style to capture the anime's aesthetic. Also contains polygonal and pixelated elements to create the atmosphere of a digital world in which the characters are trapped [25] Titled Digimon Savers: Another Mission in Japan [23]
Pages in category "Digimon spin-off games" ... Digimon Battle Spirit 2; D. Digimon Digital Card Battle; M. Digimon Masters; R. Digimon Racing; Digimon Rumble Arena;
Digimon World: Dawn and Dusk are sequels to Digimon World DS with slightly different stories from each other. At the end of the game, the four main characters from Data Squad appear to battle the main character. Digimon Masters is an MMORPG where players assume the roles of the DATS team members.
D. Digimon Adventure (video game) Digimon Adventure: Anode/Cathode Tamer; Digimon Story Lost Evolution; Digimon Story: Cyber Sleuth; Digimon Story: Cyber Sleuth – Hacker's Memory
Digimon Survive [c] is a visual novel with tactical role-playing game elements [1] developed by Hyde and published by Bandai Namco Entertainment for Nintendo Switch, PlayStation 4, Windows, and Xbox One. Announced in 2018, the game was originally developed on a much smaller budget compared to previous Digimon games.
"The Digimon Army Makes Its Move" ("Big Panic in the Human World - The Digimon Army Advances") Transliteration: "Ningen-kai Dai-panikku, Dejimon Gundan Shingeki" (Japanese: 人間界大パニック デジモン軍団進撃) September 3, 2006 () March 3, 2008: 22 "The Wrath of SaberLeomon" ("Defeat the Ultimate Level!
The Digimon cast featured Oreno Graffiti as Etemon and the original voice actors for the eight partner Digimon. [84] The play had a runtime of 150 minutes which included a 10-minute intermission. [85] Niconico livestreamed an August 12 and August 13 showing of the play, the recording of these performances were available until September 20, 2017 ...