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  2. Polycount - Wikipedia

    en.wikipedia.org/wiki/Polycount

    Polycount was a large part of the Mann Co. Store update for Valve's Team Fortress 2, [3] [4] and has since partnered with game studios such as Vigil Games, Riot Games, Valve, and Torn Banner Studios to host contests for creating video game art assets and concept art for well known games, including Darksiders II, [5] League of Legends, [6] [7 ...

  3. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender is available for Windows 8.1 and above, and Mac OS X 10.13 and above. [243] [244] Blender 2.80 was the last release that had a version for 32-bit systems (x86). [245] Blender 2.76b was the last supported release for Windows XP, and version 2.63 was the last supported release for PowerPC.

  4. Blender Foundation - Wikipedia

    en.wikipedia.org/wiki/Blender_Foundation

    The Blender Foundation is a Dutch nonprofit organization responsible for the development of Blender, an open-source 3D content-creation program. [1]The foundation has distributed the animated films Elephants Dream (2006), Big Buck Bunny (2008), Sintel (2010), Tears of Steel (2012), [2] [3] Caminandes: Llama Drama (2013), Caminandes: Gran Dillama (2013), Cosmos Laundromat (2015), Glass Half ...

  5. MakeHuman - Wikipedia

    en.wikipedia.org/wiki/MakeHuman

    The ancestor of MakeHuman was MakeHead, a python script for Blender, written by Manuel Bastioni, artist and coder, in 1999.A year later, a team of developers had formed, and they released the first version of MakeHuman for Blender.

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  7. OpenGameArt.org - Wikipedia

    en.wikipedia.org/wiki/OpenGameArt.org

    Sara is the mascot of Open Game Art. This interpretation of the character was made by David Revoy.. Being a repository for free content, much of the site's content is often created using free software such as GIMP, Inkscape, Krita and in particular, Blender.

  8. ZBrush - Wikipedia

    en.wikipedia.org/wiki/ZBrush

    ZBrush is used for creating "high-resolution" models (ie. models that reach 40+ million polygons) for use in movies, games, and animations, by companies ranging from ILM [1] [2] and Wētā FX, [3] to Epic Games and Electronic Arts. [4] ZBrush uses dynamic levels of resolution to allow sculptors to make global or local changes to their models.

  9. Art of Illusion - Wikipedia

    en.wikipedia.org/wiki/Art_of_Illusion

    Art of Illusion is a free software, and open source software package [1] for making 3D graphics. [2] It provides tools for 3D modeling, texture mapping, and 3D rendering still images and animations. Art of Illusion can also export models for 3D printing in the STL file format. [3] [4]