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ROCm [3] is an Advanced Micro Devices (AMD) software stack for graphics processing unit (GPU) programming. ROCm spans several domains: general-purpose computing on graphics processing units (GPGPU), high performance computing (HPC), heterogeneous computing.
In computing, CUDA (Compute Unified Device Architecture) is a proprietary [2] parallel computing platform and application programming interface (API) that allows software to use certain types of graphics processing units (GPUs) for accelerated general-purpose processing, an approach called general-purpose computing on GPUs.
Bus interface – Bus by which the graphics processor is attached to the system (typically an expansion slot, such as PCI, AGP, or PCI-Express). Memory – The amount of graphics memory available to the processor. SM Count – Number of streaming multiprocessors. [1]
Amongst the notable discrete graphics card vendors, AMD and Nvidia are the only ones that have lasted. In 2022, Intel entered the discrete GPU market with the Arc series and has three more generations confirmed on two year release schedules. There are currently 102 manufacturers in this incomplete list.
The Open Graphics Device v1 has dual DVI-I outputs and a 100-pin IDC connector. In September 2010, the first 25 OGD1 boards were made available for grant application and purchase. [105] The Milkymist system on a chip, targeted at embedded graphics instead of desktop computers, supports a VGA output, a limited vertex shader and a 2D texturing ...
Train with Parallel Computing Toolbox and generate CUDA code with GPU Coder [23] No Yes [24] Yes [25] [26] Yes [25] Yes [25] Yes With Parallel Computing Toolbox [27] Yes Microsoft Cognitive Toolkit (CNTK) Microsoft Research: 2016 MIT license [28] Yes Windows, Linux [29] (macOS via Docker on roadmap) C++
PyTorch is a machine learning library based on the Torch library, [4] [5] [6] used for applications such as computer vision and natural language processing, [7] originally developed by Meta AI and now part of the Linux Foundation umbrella.
ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple. OpenGL and the OpenGL Shading Language; OpenGL ES 3D API for embedded devices.