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  2. Adventure education - Wikipedia

    en.wikipedia.org/wiki/Adventure_education

    Adventure centered experiences can include a wide variety of activities, due to the different ways people experience adventure. Outdoor sports, challenge courses, races, and even indoor activities can be used in adventure education. Adventure education relates to adventure programming, adventure therapy, and outdoor education.

  3. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Python is known as a glue language, [76] able to work very well with many other languages with ease of access. Python uses dynamic typing and a combination of reference counting and a cycle-detecting garbage collector for memory management. [77] It uses dynamic name resolution (late binding), which binds method and variable names during program ...

  4. Outdoor education - Wikipedia

    en.wikipedia.org/wiki/Outdoor_education

    The English Outdoor Council, an umbrella body, defines outdoor education as a way for students and teachers to be fully engaged in a lesson, all the while embracing the outdoors. The EOC deems outdoor education as "providing depth to the curriculum and makes an important contribution to students' physical, personal and social education.".

  5. Experiential learning - Wikipedia

    en.wikipedia.org/wiki/Experiential_learning

    Experiential learning can occur without a teacher and relates solely to the meaning-making process of the individual's direct experience. However, though the gaining of knowledge is an inherent process that occurs naturally, a genuine learning experience requires certain elements. [6]

  6. Project-based learning - Wikipedia

    en.wikipedia.org/wiki/Project-based_learning

    Groups of students undertaking project-based learning. Project-based learning is a teaching method that involves a dynamic classroom approach in which it is believed that students acquire a deeper knowledge through active exploration of real-world challenges and problems. [1]

  7. Ensemble learning - Wikipedia

    en.wikipedia.org/wiki/Ensemble_learning

    Ensemble learning, including both regression and classification tasks, can be explained using a geometric framework. [15] Within this framework, the output of each individual classifier or regressor for the entire dataset can be viewed as a point in a multi-dimensional space.

  8. HGTV's 2025 Dream Home is Here! Check Out the Stunning ... - AOL

    www.aol.com/lifestyle/hgtvs-2025-dream-home...

    A few bonus features nod to the lifestyle of the location: the property has a golf simulator, private golf cart, pet washing station, pool, fireplace, outdoor kitchen and pergola.

  9. Active learning - Wikipedia

    en.wikipedia.org/wiki/Active_learning

    Classroom teaching. Active learning is "a method of learning in which students are actively or experientially involved in the learning process and where there are different levels of active learning, depending on student involvement."