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Sixty seconds later, the countdown timer reached zero and ended two months and four days after it had begun. The button was deactivated, and overlaid with the text "the experiment is over". [14] Six minutes later, Wardle announced that the forum would be archived within ten minutes. [15] The experiment ended with 1,008,316 logged button clicks. [2]
Actions per minute are the number of actions (such as selecting units or issuing an order) completed within a minute of gameplay in real-time strategy games, most notably in StarCraft. High APM is often associated with skill, as it can indicate that a player both knows what to do in the game and has the manual dexterity to carry it out.
Disintegrations per minute (dpm) and disintegrations per second (dps) are measures of the activity of the source of radioactivity. The SI unit of radioactivity, the becquerel (Bq), is equivalent to one disintegration per second. This unit should not be confused with cps, which is the number of counts received by an instrument from the source.
The second (s) is the SI base unit. A minute (min) is 60 seconds in length (or, rarely, 59 or 61 seconds when leap seconds are employed), and an hour is 60 minutes or 3600 seconds in length. A day is usually 24 hours or 86,400 seconds in length; however, the duration of a calendar day can vary due to daylight saving time and leap seconds.
In 1995, Intel's P5 Pentium chip ran at 100 MHz (100 million cycles per second). On March 6, 2000, AMD demonstrated passing the 1 GHz milestone a few days ahead of Intel shipping 1 GHz in systems. In 2002, an Intel Pentium 4 model was introduced as the first CPU with a clock rate of 3 GHz (three billion cycles per second corresponding to ~ 0.33 ...
1.67 minutes (or 1 minute 40 seconds) 10 3: kilosecond: 1 000: 16.7 minutes (or 16 minutes and 40 seconds) 10 6: megasecond: 1 000 000: 11.6 days (or 11 days, 13 hours, 46 minutes and 40 seconds) 10 9: gigasecond: 1 000 000 000: 31.7 years (or 31 years, 252 days, 1 hour, 46 minutes, 40 seconds, assuming that there are 7 leap years in the interval)
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One hour of time is divided into 60 minutes, and one minute is divided into 60 seconds. Thus, a measurement of time such as 3:23:17 (3 hours, 23 minutes, and 17 seconds) can be interpreted as a whole sexagesimal number (no sexagesimal point), meaning 3 × 60 2 + 23 × 60 1 + 17 × 60 0 seconds .