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TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [2] It is written in C++ and is licensed under the GNU GPL.
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MMORG, Racing: Free to play with items that can be purchased from a shop Online racing game 3D Closed July 14, 2015 PangYa: Ntreev Soft: 2007: Windows: Sports game: Free to play with items that can be purchased from a shop Anime style, arcade golf game. 3D Closed December 12, 2016 Perfect World: Perfect World Entertainment: July 2005: Windows ...
Battleships Forever, a real time tactics game with a ship designer. Beneath a Steel Sky, a point-and-click adventure game. BMW M3 Challenge, a BMW M3 car racing game. Black Mesa (originally Black Mesa: Source; stylized as BLλCK MESA), a third-party remake of Half-Life. BVE Trainsim, a railroad simulator created by Mackoy of Japan.
RaceRoom Racing Experience is a free-to-play racing simulator for Microsoft Windows, developed by KW Studios (formerly known as SimBin Studios and Sector3 Studios) and published by RaceRoom Entertainment AG. Their aim is to provide an authentic racing experience through detailed car and track models as well as realistic car behaviour and sounds.
Racer, fully named Racer Free Car Simulator, is a freeware and source available video game simulator that runs on Microsoft Windows, Linux, and Mac OS X.. Although Racer started out as a driving simulator, it also has features that are usually seen in racing games, such as racing against AI cars, or against human opponents in multiplayer mode.
Prior to the division between arcade-style racing and sim racing, the earliest attempts at providing driving simulation experiences were arcade racing video games, dating back to Pole Position, [25] a 1982 arcade game developed by Namco, which the game's publisher Atari publicized for its "unbelievable driving realism" in providing a Formula 1 experience behind a racing wheel at the time.
Racing simulations: Organized racing simulators attempt to "reproduce the experience of driving a racing car or motorcycle in an existing racing class: Indycar, NASCAR, Formula 1, and so on." [ 4 ] These games draw on real-life to design their gameplay, such as by treating fuel as a resource, or wearing out the car's brakes and tires. [ 1 ]
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