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A simple pursuit curve in which P is the pursuer and A is the pursuee. In geometry, a curve of pursuit is a curve constructed by analogy to having a point or points representing pursuers and pursuees; the curve of pursuit is the curve traced by the pursuers.
The program gauges students understanding and fluency in math then provides linear instruction and assessments based on the student's skill. FASTT Math allows students to customize their interface based on unlocking different skins, based their skill level and proficiency in solving equations in the program's assessments. [4]
VTech unveiled its first electronic learning product, called Lesson One, at the New York Toy Fair, in February 1980. [3] It taught children basic spelling and maths. An exclusive version under the name Computron was offered to Sears, with the product being prominently advertised by Sears, in its catalogue, which was a popular shopping guide ...
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4 / 32 4 / 32 32 / 32 Joint and marginal distributions of a pair of discrete random variables, X and Y, dependent, thus having nonzero mutual information I(X; Y). The values of the joint distribution are in the 3×4 rectangle; the values of the marginal distributions are along the right and bottom margins.
The Interactive Mathematics Program (IMP) is a four-year, problem-based mathematics curriculum for high schools. It was one of several curricula funded by the National Science Foundation and designed around the 1989 National Council of Teachers of Mathematics (NCTM) standards .
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