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The Elder Scrolls is a series of action role-playing video games primarily developed by Bethesda Game Studios and published by Bethesda Softworks.The series focuses on free-form gameplay in an open world.
The Elder Scrolls is an action role-playing open world video game series developed by Bethesda Game Studios and published by Bethesda Softworks. The Elder Scrolls games take place in the fictional world of Nirn, on the continent of Tamriel. The first game, The Elder Scrolls: Arena, was released in 1994.
The Elder Scrolls VI (working title) is an upcoming action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks. It will be the sixth main installment in The Elder Scrolls series, following 2011's The Elder Scrolls V: Skyrim. The game is expected to be released for Windows and Xbox consoles, in "2026 or ...
The Elder Scrolls III: Tribunal: The Elder Scrolls III: Morrowind: Windows November 6, 2002: Bethesda Game Studios [168] The Elder Scrolls III: Bloodmoon: Windows June 3, 2003 [169] The Elder Scrolls IV: Knights of the Nine: The Elder Scrolls IV: Oblivion: Windows November 21, 2006 [170] Xbox 360 [171] PlayStation 3 March 20, 2007 [172]
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The Elder Scrolls: Arena: 1994 2004 [47] Role-playing video game: DOS Bethesda Softworks: Floppy disk version released as freeware in 2004 to mark the 10th anniversary of the TES series, and as publicity release prior to the 4th installment, Oblivion. The Elder Scrolls II: Daggerfall: 1996 2009 [48] Sequel to the aforementioned Arena.
A year later, it also ported Fallout Shelter, and has future plans to do the same for its two Elder Scrolls mobile games. Games such as Prey, Dishonored: Death of the Outsider, The Evil Within 2, and Wolfenstein II: The New Colossus have not sold as well as compared to Fallout and The Elder Scrolls according to Bethesda's Pete Hines. [60]
During the 2010s, Valve began focusing on supporting their established multiplayer games with regular content updates. [6] [9] [10] [11] In the late 2010s, Valve began investing in virtual reality and started to develop games and other software that make use of the technology, such as Half-Life: Alyx. [12] [13]