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LightGBM, short for Light Gradient-Boosting Machine, is a free and open-source distributed gradient-boosting framework for machine learning, originally developed by Microsoft. [ 4 ] [ 5 ] It is based on decision tree algorithms and used for ranking , classification and other machine learning tasks.
Rogue Wave Views (formerly ILOG Views) provides GUI and graphic library for Windows and the main X11 platforms. TnFOX, open source , a portability toolkit. U++ is an Open-source application framework bundled with an IDE (BSD license), mainly created for Win32 and Unix-like operating system but now works with almost any operating systems.
Name Owner Platforms License; Chromium Embedded Framework (CEF) : CEF Project Page Linux, macOS, Microsoft Windows: Free: BSD CEGUI: CEGUI team Linux, macOS ...
Friedman introduced his regression technique as a "Gradient Boosting Machine" (GBM). [4] Mason, Baxter et al. described the generalized abstract class of algorithms as "functional gradient boosting". [ 5 ] [ 6 ] Friedman et al. describe an advancement of gradient boosted models as Multiple Additive Regression Trees (MART); [ 18 ] Elith et al ...
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Dask is an open-source Python library for parallel computing.Dask [1] scales Python code from multi-core local machines to large distributed clusters in the cloud. Dask provides a familiar user interface by mirroring the APIs of other libraries in the PyData ecosystem including: Pandas, scikit-learn and NumPy.
ML.NET is a free software machine learning library for the C# and F# programming languages. [4] [5] [6] It also supports Python models when used together with NimbusML.The preview release of ML.NET included transforms for feature engineering like n-gram creation, and learners to handle binary classification, multi-class classification, and regression tasks. [7]
Mesa GBM is an abstraction of the graphics driver specific buffer management APIs (for instance the various libdrm_* libraries), implemented internally by calling into the Mesa GPU drivers. For example, the Wayland compositor Weston does its rendering using OpenGL ES 2, which it initializes by calling EGL.