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  2. Trigonometric interpolation - Wikipedia

    en.wikipedia.org/wiki/Trigonometric_interpolation

    The sine-only expansion for equally spaced points, corresponding to odd symmetry, was solved by Joseph Louis Lagrange in 1762, for which the solution is a discrete sine transform. The full cosine and sine interpolating polynomial, which gives rise to the DFT, was solved by Carl Friedrich Gauss in unpublished work around 1805, at which point he ...

  3. List of common coordinate transformations - Wikipedia

    en.wikipedia.org/wiki/List_of_common_coordinate...

    Let (x, y, z) be the standard Cartesian coordinates, and (ρ, θ, φ) the spherical coordinates, with θ the angle measured away from the +Z axis (as , see conventions in spherical coordinates). As φ has a range of 360° the same considerations as in polar (2 dimensional) coordinates apply whenever an arctangent of it is taken. θ has a range ...

  4. Beta function - Wikipedia

    en.wikipedia.org/wiki/Beta_function

    Even if unavailable directly, the complete and incomplete beta function values can be calculated using functions commonly included in spreadsheet or computer algebra systems. In Microsoft Excel, for example, the complete beta function can be computed with the GammaLn function (or special.gammaln in Python's SciPy package):

  5. Conversion between quaternions and Euler angles - Wikipedia

    en.wikipedia.org/wiki/Conversion_between...

    z-y′-x″ sequence (intrinsic rotations; N coincides with y’). The angle rotation sequence is ψ, θ, φ. Note that in this case ψ > 90° and θ is a negative angle. Similarly for Euler angles, we use the Tait Bryan angles (in terms of flight dynamics): Heading – : rotation about the Z-axis

  6. Sine and cosine transforms - Wikipedia

    en.wikipedia.org/wiki/Sine_and_cosine_transforms

    By applying Euler's formula (= ⁡ + ⁡), it can be shown (for real-valued functions) that the Fourier transform's real component is the cosine transform (representing the even component of the original function) and the Fourier transform's imaginary component is the negative of the sine transform (representing the odd component of the ...

  7. Euler's formula - Wikipedia

    en.wikipedia.org/wiki/Euler's_formula

    Substituting r(cos θ + i sin θ) for e ix and equating real and imaginary parts in this formula gives ⁠ dr / dx ⁠ = 0 and ⁠ dθ / dx ⁠ = 1. Thus, r is a constant, and θ is x + C for some constant C. The initial values r(0) = 1 and θ(0) = 0 come from e 0i = 1, giving r = 1 and θ = x.

  8. Exclusive: A 22-year-old is betting on ‘swarms of AI agents ...

    www.aol.com/finance/exclusive-22-old-betting...

    Paradigm, an AI agent-focused startup looking to take on Microsoft and Google in transforming spreadsheets, came out of stealth today with new funding.

  9. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    If we condense the skew entries into a vector, (x,y,z), then we produce a 90° rotation around the x-axis for (1, 0, 0), around the y-axis for (0, 1, 0), and around the z-axis for (0, 0, 1). The 180° rotations are just out of reach; for, in the limit as x → ∞ , ( x , 0, 0) does approach a 180° rotation around the x axis, and similarly for ...