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  2. Point location - Wikipedia

    en.wikipedia.org/wiki/Point_location

    The point location problem is a fundamental topic of computational geometry. It finds applications in areas that deal with processing geometrical data: computer graphics , geographic information systems (GIS), motion planning , and computer aided design (CAD).

  3. Point in polygon - Wikipedia

    en.wikipedia.org/wiki/Point_in_polygon

    In computational geometry, the point-in-polygon (PIP) problem asks whether a given point in the plane lies inside, outside, or on the boundary of a polygon. It is a special case of point location problems and finds applications in areas that deal with processing geometrical data, such as computer graphics , computer vision , geographic ...

  4. JTS Topology Suite - Wikipedia

    en.wikipedia.org/wiki/JTS_Topology_Suite

    JTS is developed under the Java JDK 1.4 platform. It is 100% pure Java. It will run on all more recent JDKs as well. [6] JTS has been ported to the .NET Framework as the Net Topology Suite. A JTS subset has been ported to C++, with entry points declared as C interfaces, as the GEOS library.

  5. Computational geometry - Wikipedia

    en.wikipedia.org/wiki/Computational_geometry

    Point in polygon: Decide whether a point is inside or outside a given polygon. In many applications this problem is treated as a single-shot one, i.e., belonging to the first class. For example, in many applications of computer graphics a common problem is to find which area on the screen is clicked by a pointer. However, in some applications ...

  6. Convex hull algorithms - Wikipedia

    en.wikipedia.org/wiki/Convex_hull_algorithms

    An important special case, in which the points are given in the order of traversal of a simple polygon's boundary, is described later in a separate subsection. If not all points are on the same line, then their convex hull is a convex polygon whose vertices are some of the points in the input set. Its most common representation is the list of ...

  7. CGAL - Wikipedia

    en.wikipedia.org/wiki/CGAL

    The Computational Geometry Algorithms Library (CGAL) is an open source software library of computational geometry algorithms. While primarily written in C++, Scilab bindings and bindings generated with SWIG (supporting Python and Java for now) are also available. [2] [3] The software is available under dual licensing scheme.

  8. List of numerical libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_numerical_libraries

    IMSL Numerical Libraries are libraries of numerical analysis functionality implemented in standard programming languages like C, Java, C# .NET, Fortran, and Python. The NAG Library is a collection of mathematical and statistical routines for multiple programming languages (C, C++, Fortran, Visual Basic, Java, Python and C#) and packages (MATLAB ...

  9. Sutherland–Hodgman algorithm - Wikipedia

    en.wikipedia.org/wiki/Sutherland–Hodgman_algorithm

    Note that if the subject polygon was concave at vertices outside the clipping polygon, the new polygon may have coincident (i.e., overlapping) edges – this is acceptable for rendering, but not for other applications such as computing shadows. All steps for clipping concave polygon 'W' with a 5-sided convex polygon