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  2. Timekeeping in games - Wikipedia

    en.wikipedia.org/wiki/Timekeeping_in_games

    A tick can be any measurement of real time. Players are allocated a certain number of turns per tick, which are refreshed at the beginning of each new tick. Tick-based games differ from other turn-based games in that ticks always occur after the same amount of time has expired.

  3. System time - Wikipedia

    en.wikipedia.org/wiki/System_time

    Command or function Resolution Epoch or range Android: java.lang.System.currentTimeMillis() 1 ms 1 January 1970 BIOS INT 1Ah, AH=00h [1] 54.9254 ms 18.2065 Hz Midnight of the current day INT 1Ah, AH=02h [2] 1 s Midnight of the current day INT 1Ah, AH=04h [3] 1 day 1 January 1980 to 31 December 1999 or 31 December 2079 (system dependent) CP/M Plus

  4. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [1] The Java bytecode is generated from languages running on the Java Platform, most notably the Java programming language.

  5. MIDI beat clock - Wikipedia

    en.wikipedia.org/wiki/MIDI_beat_clock

    [1] The number of pulses per quarter note is sometimes referred to as the resolution of a MIDI device, and affects the timing of notes that can be achieved by a sequencer. [ 2 ] [ 3 ] If the resolution is too low (too few PPQN), the performance recorded into the sequencer may sound artificial (being quantised by the pulse rate), losing all the ...

  6. Tool-assisted speedrun - Wikipedia

    en.wikipedia.org/wiki/Tool-assisted_speedrun

    The term was coined during early Doom speedrunning. When Andy "Aurican" Kempling released a modified version of the Doom source code that made it possible to record demos in slow motion and in several sessions, it was possible for the first players to start recording tool-assisted demos.

  7. Time Stamp Counter - Wikipedia

    en.wikipedia.org/wiki/Time_Stamp_Counter

    The Time Stamp Counter was once a high-resolution, low-overhead way for a program to get CPU timing information. With the advent of multi-core/hyper-threaded CPUs, systems with multiple CPUs, and hibernating operating systems, the TSC cannot be relied upon to provide accurate results — unless great care is taken to correct the possible flaws: rate of tick and whether all cores (processors ...

  8. Speedrunning - Wikipedia

    en.wikipedia.org/wiki/Speedrunning

    The development of a strong speedrunning community is considered to have originated with the 1993 computer game Doom. [2] [3] [4] The game retained the "par time" mechanic from Wolfenstein and included a feature that allowed players to record and play back gameplay using files called demos (also known as game replays).

  9. Java performance - Wikipedia

    en.wikipedia.org/wiki/Java_performance

    To combat this, a just-in-time (JIT) compiler was introduced into Java 1.1. Due to the high cost of compiling, an added system called HotSpot was introduced in Java 1.2 and was made the default in Java 1.3. Using this framework, the Java virtual machine continually analyses program performance for hot spots which are executed frequently or ...