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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  3. Imaging phantom - Wikipedia

    en.wikipedia.org/wiki/Imaging_phantom

    An imaging phantom for determining CT performance Imaging phantom as seen on a medical ultrasound machine. Imaging phantom, or simply phantom, is a specially designed object that is scanned or imaged in the field of medical imaging to evaluate, analyze, and tune the performance of various imaging devices. [1]

  4. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

  5. List of video game middleware - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_middleware

    Cocos2D - 2D physics engine. Euphoria - 3D human animation engine created by NaturalMotion based on Dynamic Motion Synthesis. FaceFX - realistic facial animation engine created by OC3 Entertainment. Havok - 3D physics engine.

  6. Game integrated development environment - Wikipedia

    en.wikipedia.org/wiki/Game_integrated...

    A game engine (game environment) is a specialized development environment for creating video games. The features one provides depends on the type and the granularity of control allowed by the underlying framework. Some may provide diagrams, a windowing environment and debugging facilities.

  7. Decima (game engine) - Wikipedia

    en.wikipedia.org/wiki/Decima_(game_engine)

    Decima is a proprietary game engine made by Guerrilla Games and released in November 2013, that includes tools and features like artificial intelligence and game physics.It is compatible with 4K resolution and high-dynamic-range imaging, used for games on PlayStation 4, PlayStation 5, Microsoft Windows, macOS, iOS, iPadOS and Xbox Series X/S.

  8. RE Engine - Wikipedia

    en.wikipedia.org/wiki/RE_Engine

    RE Engine, also known as Reach for the Moon Engine, [1] [2] is a video game engine created by Capcom. Originally designed for Resident Evil 7: Biohazard , it has since been used in a variety of the company's games, such as Devil May Cry 5 , Monster Hunter Rise and Street Fighter 6 .

  9. Adventure Game Interpreter - Wikipedia

    en.wikipedia.org/wiki/Adventure_Game_Interpreter

    The engine comprised a bespoke programming language called the Game Adaptation Language, [1] a compiler, and a bytecode interpreter (the Adventure Game Interpreter). [3] The Game Adaptation Language was a high-level programming language that resembled C. [3] This was compiled into bytecode, which was executed by the interpreter. [3]