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  2. Selection algorithm - Wikipedia

    en.wikipedia.org/wiki/Selection_algorithm

    In computer science, a selection algorithm is an algorithm for finding the th smallest value in a collection of ordered values, such as numbers. The value that it finds is called the k {\displaystyle k} th order statistic .

  3. The Best Ways To Pay Off Student Loan Debt with an Entry ...

    www.aol.com/finance/best-ways-pay-off-student...

    Getting a college degree can significantly boost your income potential. But if you're just entering the workforce, paying off college debt can be challenging on an entry-level salary. Student ...

  4. Steve Ballmer - Wikipedia

    en.wikipedia.org/wiki/Steve_Ballmer

    The funds will go toward the university's $2 billion fundraising effort, and will focus on scholarships, public health research and advocacy, and external branding/communications. [115] On November 13, 2014, it was announced that Ballmer would provide a gift, estimated at $60 million, to Harvard University's computer science department.

  5. Computer engineering - Wikipedia

    en.wikipedia.org/wiki/Computer_engineering

    Most entry-level computer engineering jobs require at least a bachelor's degree in computer engineering, electrical engineering or computer science. Typically one must learn an array of mathematics such as calculus, linear algebra and differential equations, along with computer science. [21]

  6. Here’s the Minimum Salary Required To Be Considered in the ...

    www.aol.com/finance/minimum-salary-required...

    Here’s how much you need to make in salary alone to be part of the 1% in America — plus how much you need to make to be in the top 5% and top 10% of wage earners in the U.S.

  7. Large numbers - Wikipedia

    en.wikipedia.org/wiki/Large_numbers

    Note that the process of going from the sequence =(10→n) to the sequence =(1010→n) is very similar to going from the latter to the sequence () =(101010→n): it is the general process of adding an element 10 to the chain in the chain notation; this process can be repeated again (see also the previous section).

  8. Ninety–ninety rule - Wikipedia

    en.wikipedia.org/wiki/Ninety–ninety_rule

    In computer programming and software engineering, the ninety-ninety rule is a humorous aphorism that states: The first 90 percent of the code accounts for the first 90 percent of the development time. The remaining 10 percent of the code accounts for the other 90 percent of the development time. [1] [2] —

  9. Cycles per instruction - Wikipedia

    en.wikipedia.org/wiki/Cycles_per_instruction

    In computer architecture, cycles per instruction (aka clock cycles per instruction, clocks per instruction, or CPI) is one aspect of a processor's performance: the average number of clock cycles per instruction for a program or program fragment. [1] It is the multiplicative inverse of instructions per cycle.