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  2. Equation solving - Wikipedia

    en.wikipedia.org/wiki/Equation_solving

    Two other solutions are x = 3, y = 6, z = 1, and x = 8, y = 9, z = 2. There is a unique plane in three-dimensional space which passes through the three points with these coordinates , and this plane is the set of all points whose coordinates are solutions of the equation.

  3. System of linear equations - Wikipedia

    en.wikipedia.org/wiki/System_of_linear_equations

    The solution set for the equations x − y = −1 and 3x + y = 9 is the single point (2, 3). A solution of a linear system is an assignment of values to the variables ,, …, such that each of the equations is satisfied. The set of all possible solutions is called the solution set. [5]

  4. Linear equation - Wikipedia

    en.wikipedia.org/wiki/Linear_equation

    Vertical line of equation x = a Horizontal line of equation y = b. Each solution (x, y) of a linear equation + + = may be viewed as the Cartesian coordinates of a point in the Euclidean plane. With this interpretation, all solutions of the equation form a line, provided that a and b are not both zero. Conversely, every line is the set of all ...

  5. Equation xy = yx - Wikipedia

    en.wikipedia.org/wiki/Equation_xy_=_yx

    [4] [5] The problem was discussed in a number of publications. [2] [3] [4] In 1960, the equation was among the questions on the William Lowell Putnam Competition, [6] [7] which prompted Alvin Hausner to extend results to algebraic number fields. [3] [8]

  6. Elementary algebra - Wikipedia

    en.wikipedia.org/wiki/Elementary_algebra

    The graph of the logarithm to base 2 crosses the x axis (horizontal axis) at 1 and passes through the points with coordinates (2, 1), (4, 2), and (8, 3). For example, log 2 (8) = 3, because 2 3 = 8. The graph gets arbitrarily close to the y axis, but does not meet or intersect it.

  7. List of algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_algorithms

    An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations.

  8. Gauss–Seidel method - Wikipedia

    en.wikipedia.org/wiki/Gauss–Seidel_method

    At any step in a Gauss-Seidel iteration, solve the first equation for in terms of , …,; then solve the second equation for in terms of just found and the remaining , …,; and continue to . Then, repeat iterations until convergence is achieved, or break if the divergence in the solutions start to diverge beyond a predefined level.

  9. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    How to Solve It suggests the following steps when solving a mathematical problem: . First, you have to understand the problem. [2]After understanding, make a plan. [3]Carry out the plan.