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  2. Manual memory management - Wikipedia

    en.wikipedia.org/wiki/Manual_memory_management

    In computer science, manual memory management refers to the usage of manual instructions by the programmer to identify and deallocate unused objects, or garbage.Up until the mid-1990s, the majority of programming languages used in industry supported manual memory management, though garbage collection has existed since 1959, when it was introduced with Lisp.

  3. Stack-based memory allocation - Wikipedia

    en.wikipedia.org/wiki/Stack-based_memory_allocation

    The stack is often used to store variables of fixed length local to the currently active functions. Programmers may further choose to explicitly use the stack to store local data of variable length. If a region of memory lies on the thread's stack, that memory is said to have been allocated on the stack, i.e. stack-based memory allocation (SBMA).

  4. Resource management (computing) - Wikipedia

    en.wikipedia.org/wiki/Resource_management...

    This is analogous to traditional file management (acquire during open, release by explicit close), and is known as the dispose pattern. This is the basic approach used in several major modern object-oriented languages, including Java, C# and Python, and these languages have additional constructs to automate resource management. However, even in ...

  5. Code segment - Wikipedia

    en.wikipedia.org/wiki/Code_segment

    The term "segment" comes from the memory segment, which is a historical approach to memory management that has been succeeded by paging.When a program is stored in an object file, the code segment is a part of this file; when the loader places a program into memory so that it may be executed, various memory regions are allocated (in particular, as pages), corresponding to both the segments in ...

  6. Garbage collection (computer science) - Wikipedia

    en.wikipedia.org/wiki/Garbage_collection...

    Other languages, such as C and C++, were designed for use with manual memory management, but have garbage-collected implementations available. Some languages, like Ada, Modula-3, and C++/CLI, allow both garbage collection and manual memory management to co-exist in the same application by using separate heaps for collected and manually managed ...

  7. C dynamic memory allocation - Wikipedia

    en.wikipedia.org/wiki/C_dynamic_memory_allocation

    The C programming language manages memory statically, automatically, or dynamically.Static-duration variables are allocated in main memory, usually along with the executable code of the program, and persist for the lifetime of the program; automatic-duration variables are allocated on the stack and come and go as functions are called and return.

  8. Stack trace - Wikipedia

    en.wikipedia.org/wiki/Stack_trace

    In computing, a stack trace (also called stack backtrace [1] or stack traceback [2]) is a report of the active stack frames at a certain point in time during the execution of a program. When a program is run, memory is often dynamically allocated in two places: the stack and the heap. Memory is continuously allocated on a stack but not on a heap.

  9. Dangling pointer - Wikipedia

    en.wikipedia.org/wiki/Dangling_pointer

    In many languages (e.g., the C programming language) deleting an object from memory explicitly or by destroying the stack frame on return does not alter associated pointers. The pointer still points to the same location in memory even though that location may now be used for other purposes. A straightforward example is shown below: