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Immersive learning is a learning method with students being immersed into a virtual dialogue, the feeling of presence is used as an evidence of getting immersed. The virtual dialogue can be created by two ways, the usage of virtual technics, and the narrative like reading a book.
A distance learning program can either be completely a remote learning, or a combination of both online learning and traditional in-person (also known as, offline) classroom instruction (called hybrid [5] or blended). [6] Other modalities include distance learning with complementary virtual environment or teaching in virtual environment (e ...
Social media offer a venue for video calls, stories, feeds, and game playing that can enhance the learning process. [18] Teachers can utilize social media to communicate with their students. [19] Social media can provide students with resources that they can utilize in essays, projects, and presentations. Students can easily access comments ...
“If you can do a call over the phone instead of Zoom, consider doing that.” Hafeez suggests creating an ergonomic and comfortable space for yourself. “Pay attention to good lighting and a ...
At my house you can do whatever you want, so it was really hard to focus on school,” he said. Gomez-Garcia added that virtual learning can lead to habits such as procrastination.
Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through the Internet. This kind of learning is characterized by the sharing and construction of knowledge among participants using technology as their primary means of communication or as a common resource. [1]
Virtual learning, is when learning is done via the use of web-based platforms in and out of school. [32] This learning environment is almost always used for any social learning tool. The virtual learning environment (VLE) encourages students to explore, discover and exchange information quickly, creatively and independently. [33]
To engage virtual students even further, a process known as gamification can be used to teach a student learning material in a form of a game to bring more enjoyment in a student's learning experience. [9] Secondlife, an online virtual world, is a type of gamification system that is used for online educational purposes. [10]