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  2. USB video device class - Wikipedia

    en.wikipedia.org/wiki/USB_video_device_class

    macOS ships with a UVC driver included since version 10.4.3, [6] updated in 10.4.9 to work with iChat. [7] Windows Windows XP has a class driver for USB video class 1.0 devices since Service Pack 2, as does Windows Vista and Windows CE 6.0. A post-service pack 2 update that adds more capabilities is also available. [8] Windows 7 added UVC 1.1 ...

  3. Picture Transfer Protocol - Wikipedia

    en.wikipedia.org/wiki/Picture_Transfer_Protocol

    It is further standardized for USB by the USB Implementers Forum as the still image capture device class. USB is the default network transport media for PTP devices. USB PTP is a common alternative to the USB mass-storage device class (USB MSC), as a digital camera connection protocol. Some cameras support both modes.

  4. List of USB video class devices - Wikipedia

    en.wikipedia.org/wiki/List_of_USB_video_class...

    The USB video device class (also USB video class or UVC) is a USB device class that describes devices capable of streaming video like webcams, digital camcorders, analog video converters, and still-image cameras. This page holds a list of known UVC-compatible devices, arranged by category. References are included.

  5. Kinect - Wikipedia

    en.wikipedia.org/wiki/Kinect

    Kinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flight calculations, which can in turn be used to perform real-time gesture recognition and body skeletal detection, among other capabilities.

  6. USB3 Vision - Wikipedia

    en.wikipedia.org/wiki/USB3_Vision

    USB3 Vision Logo. USB3 Vision[1] is an interface standard introduced in 2013 for industrial cameras. [2] It describes a specification on top of the USB standard, with a particular focus on supporting high-performance cameras based on USB 3.0. [3] It is recognized as one of the fastest growing machine vision camera standards. [4]

  7. Webcam - Wikipedia

    en.wikipedia.org/wiki/Webcam

    A webcam is a video camera which is designed to record or stream to a computer or computer network. They are primarily used in video telephony, live streaming and social media, and security. Webcams can be built-in computer hardware or peripheral devices, and are commonly connected to a device using USB or wireless protocols.

  8. Camera Link - Wikipedia

    en.wikipedia.org/wiki/Camera_Link

    Camera Link is a serial communication protocol standard [1] designed for camera interface applications based on the National Semiconductor interface Channel-link. It was designed for the purpose of standardizing scientific and industrial video products including cameras, cables and frame grabbers. The standard is maintained and administered by ...

  9. USB - Wikipedia

    en.wikipedia.org/wiki/USB

    Serial port, parallel port, game port, Apple Desktop Bus, PS/2 port, and FireWire (IEEE 1394) Universal Serial Bus (USB) is an industry standard that allows data exchange and delivery of power between many types of electronics. It specifies its architecture, in particular its physical interface, and communication protocols for data transfer and ...