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  2. List of freeware first-person shooters - Wikipedia

    en.wikipedia.org/wiki/List_of_freeware_first...

    This is a list of some of the most popular freeware and free and open-source software first-person shooter games. Realistic environments, fast arcade game play, many game modes. Single/Multiplayer. Improves AssaultCube. Single/Multiplayer. Science fiction, with single or multiplayer modes. Quake style multiplayer deathmatch.

  3. Descent (video game) - Wikipedia

    en.wikipedia.org/wiki/Descent_(video_game)

    Descent. (video game) Descent is a first-person shooter (FPS) game developed by Parallax Software and released by Interplay Productions in 1995 for MS-DOS, and later for Macintosh, PlayStation, and RISC OS. It popularized a subgenre of FPS games employing six degrees of freedom and was the first FPS to feature entirely true-3D graphics.

  4. First-person (video games) - Wikipedia

    en.wikipedia.org/wiki/First-person_(video_games)

    A screenshot from S.T.A.L.K.E.R.: Shadow of Chernobyl; the presence of the player character 's right hand firing their gun (bottom right) denotes the first-person perspective. In video games, first-person (also spelled first person) is any graphical perspective rendered from the viewpoint of the player character, or from the inside of a device ...

  5. Deathmatch (video games) - Wikipedia

    en.wikipedia.org/wiki/Deathmatch_(video_games)

    Deathmatch (video games) Deathmatch, also known as free-for-all, is a gameplay mode integrated into many shooter games, including first-person shooter (FPS), and real-time strategy (RTS) video games, where the goal is to kill (or "frag") the other players' characters as many times as possible. The deathmatch may end on a frag limit or a time ...

  6. Firearms (video game) - Wikipedia

    en.wikipedia.org/wiki/Firearms_(video_game)

    First-person shooter. Mode (s) Multiplayer. Firearms is a first-person shooter mod for Half-Life which originated from a Quake modification. [ 1][ 2] Initially developed in 1998, Firearms was created as a quasi-realistic team-based FPS. [ 3] The mod's main feature is the large amount of usable weapons in the game.

  7. Frame rate - Wikipedia

    en.wikipedia.org/wiki/Frame_rate

    Frame rate, most commonly expressed in frames per second or FPS, is typically the frequency (rate) at which consecutive images (frames) are captured or displayed. This definition applies to film and video cameras, computer animation, and motion capture systems. In these contexts, frame rate may be used interchangeably with frame frequency and ...

  8. Tremulous - Wikipedia

    en.wikipedia.org/wiki/Tremulous

    Tremulous is an asymmetric team-based first-person shooter with elements of real time strategy. [6] Each team may construct and defend a base, consisting of structures which aid the players in some way. Players spawn from a spawn structure. During a match, players may attack the enemy, or maintain the base and construct new structures.

  9. First-person shooter engine - Wikipedia

    en.wikipedia.org/wiki/First-person_shooter_engine

    Video game graphics. A first-person shooter engine is a video game engine specialized for simulating 3D environments for use in a first-person shooter video game. First-person refers to the view where the players see the world from the eyes of their characters. Shooter refers to games which revolve primarily around wielding firearms and killing ...