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Below is the full 8086/8088 instruction set of Intel (81 instructions total). [2] These instructions are also available in 32-bit mode, in which they operate on 32-bit registers (eax, ebx, etc.) and values instead of their 16-bit (ax, bx, etc.) counterparts.
x86 assembly language includes instructions for a stack-based floating-point unit (FPU). The FPU was an optional separate coprocessor for the 8086 through the 80386, it was an on-chip option for the 80486 series, and it is a standard feature in every Intel x86 CPU since the 80486, starting with the Pentium.
The x86 instruction set has several times been extended with SIMD (Single instruction, multiple data) instruction set extensions.These extensions, starting from the MMX instruction set extension introduced with Pentium MMX in 1997, typically define sets of wide registers and instructions that subdivide these registers into fixed-size lanes and perform a computation for each lane in parallel.
In computer programming, assembly language (alternatively assembler language [1] or symbolic machine code), [2] [3] [4] often referred to simply as assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence between the instructions in the language and the architecture's machine code instructions. [5]
When written in assembly language, the instruction is written like this: INT X. where X is the software interrupt that should be generated (0-255). As is customary with machine binary arithmetic, interrupt numbers are often written in hexadecimal form, which can be indicated with a prefix 0x or with the suffix h.
Clock cycle counts for examples of typical x87 FPU instructions (only register-register versions shown here). [5]The A...B notation (minimum to maximum) covers timing variations dependent on transient pipeline status and the arithmetic precision chosen (32, 64 or 80 bits); it also includes variations due to numerical cases (such as the number of set bits, zero, etc.).
C = A+B needs two instructions. RISC — arithmetic instructions use registers only, so explicit 2-operand load/store instructions are needed: load a,reg1; load b,reg2; add reg1+reg2->reg3; store reg3,c; C = A+B needs four instructions. Unlike 2-operand or 1-operand, this leaves all three values a, b, and c in registers available for further ...
Translation of assembly language into machine language. A much more human-friendly rendition of machine language, named assembly language, uses mnemonic codes to refer to machine code instructions, rather than using the instructions' numeric values directly, and uses symbolic names to refer to storage locations and sometimes registers. [3]