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  2. Pixel-art scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

    Fast RotSprite is a fast rotation algorithm for pixel art developed by Oleg Mekekechko for the Pixel Studio app. It is based on RotSprite but has better performance with slight quality loss. It can process larger images in real-time. Instead of the 8× upscale, Fast RotSprite uses a single 3× upscale.

  3. Template:Minecraft - Wikipedia

    en.wikipedia.org/wiki/Template:Minecraft

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  4. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    Hardware varies in the number of sprites supported, the size and colors of each sprite, and special effects such as scaling or reporting pixel-precise overlap. Hardware composition of sprites occurs as each scan line is prepared for the video output device, such as a cathode-ray tube , without involvement of the main CPU and without the need ...

  5. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    The popularity of Minecraft mods has been credited for helping Minecraft become one of the best-selling video games of all time. The first Minecraft mods worked by decompiling and modifying the Java source code of the game. The original version of the game, now called Minecraft: Java Edition, is still modded this way, but with more advanced tools.

  6. Bit blit - Wikipedia

    en.wikipedia.org/wiki/Bit_blit

    The mask pixels are 0 (black) wherever the corresponding sprite pixel is to be displayed, and 1 (white) wherever the background needs to be preserved. The sprite must be 0 (black) anywhere where it is supposed to be transparent, but note that black can be used in the non-transparent regions.

  7. Steve (Minecraft) - Wikipedia

    en.wikipedia.org/wiki/Steve_(Minecraft)

    Steve is a player character from the 2011 sandbox video game Minecraft.Created by Swedish video game developer Markus "Notch" Persson and introduced in the original 2009 Java-based version, Steve is the first of nine default player character skins available for players of contemporary versions of Minecraft.

  8. Kristoffer Zetterstrand - Wikipedia

    en.wikipedia.org/wiki/Kristoffer_Zetterstrand

    In June 2024, Mojang Studios collaborated with Zetterstrand to add fifteen more paintings to Minecraft in commemoration of the game's fifteenth anniversary. [3] His paintings are often based on virtual still lifes and scenography sculpted in 3D applications, and he has broadened his sources of images to include vintage photography and imagery.