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A short story in the set in the games' universe. Only E-book format is available. Sonic the Hedgehog: Metal City Mayhem (Book 1, Gamebook) James Wallis: ISBN 0140903917: Penguin Books Zone Rangers (Book 2, Gamebook) ISBN 0140903925: Sonic v Zonik (Book 3, Gamebook) Nigel Gross, Jon Sutherland ISBN 0140904069: The Zone Zapper (Book 4, Gamebook ...
A Brief History of Video Games: From Atari to Xbox One (ISBN 978-1472118806) by Richard Stanton (2015). A Brief History of Video Games covers a lot of games and a lot of stories spanning many decades. (Polygon) The Golden Age of Video Games: the Birth of a Multibillion Dollar Industry (ISBN 978-1-4398-7323-6) by Roberto Dillon
The book describes the respective childhoods of the "two Johns", their first meeting at Softdisk in 1989 and the eventual founding of their own company, id Software. It discusses in detail the company's first successes, the popular and groundbreaking Commander Keen and Wolfenstein 3D games, and the new heights the company reached with Doom, which granted the company unprecedented success, fame ...
The book includes a "Power Playlist" made up of the various games and tools Burak and Parker mention in Power Play. Some of these games fall into the categories of human-based computation games and neurogaming and include PeaceMaker , The Cat and the Coup , and Nanocrafter .
To this category belongs to books based on video games, either adaptions (novelizations) of the games themselves, or prequels/sequels. In case there is no Wikipedia article on the books (as on the Myst novels), the links refer to the games instead (like The Dig ).
Download as PDF; Printable version; In other projects Wikidata item; Appearance. ... List of books about video games; List of comics based on video games; 0–9.
The success and cult status of the original gamebooks helped in the creation of a spin-off called The World of Lone Wolf, written by Ian Page, a series of novelizations, a collection of role-playing games, other gamebooks set in the same universe, a number of video games and other derivative works.
In June 2008, Game Informer magazine named Phoenix the second best videogame-related book of all time. Phoenix follows a chronological approach to the history of videogames. Nearly every chapter represents one year (with the exception of Chapter 1, which covers the years 1947 through 1970, Chapter 2, which represents the years 1970–1972, and ...
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