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Vexx is a 2003 platform game developed by Acclaim Studios Austin and published by Acclaim Entertainment for the GameCube, PlayStation 2 and Xbox.The game was released in North America on February 11, 2003, and in Europe on April 4, 2003.
B. Babbdi; Balan Wonderworld; Banjo-Kazooie (video game) Banjo-Kazooie: Nuts & Bolts; Banjo-Tooie; Barbie: Explorer; Bee Movie Game; Ben 10: Alien Force (video game)
The GameCube and controller (Indigo color). The GameCube is Nintendo's fourth home video game console, released during the sixth generation of video games.It is the successor to the Nintendo 64, and was first launched in Japan on September 14, 2001, followed by a launch in North America on November 18, 2001, and a launch in the PAL regions in May 2002.
Billy Hatcher and the Giant Egg, [a] also known simply as Billy Hatcher or Giant Egg, is a platform game developed by Sonic Team and published by Sega for the GameCube in 2003. A port for Microsoft Windows was released in Europe in 2006 by Mindscape.
Ty the Tasmanian Tiger 2: Bush Rescue (stylized as TY the Tasmanian Tiger 2: Bush Rescue) is a 2004 3D platforming game developed by Krome Studios and published by EA Games for the GameCube, PlayStation 2 and Xbox systems, along with a 2D side-scrolling version of the game developed and released for the Game Boy Advance by Halfbrick.
Until then there was no settled way to make 3D platformers, but Super Mario 64 inspired a shift in design. Later 3D platformers like Banjo-Kazooie, Spyro the Dragon, and Donkey Kong 64 borrowed its format, and the "collect-a-thon" genre began to form. In order to make this free-roaming model work, developers had to program dynamic, intelligent ...
Super Mario Sunshine won GameSpot ' s annual "Best Platformer on GameCube" award. [39] GamePro gave it a perfect score, stating that the game was "a masterpiece of superior game design, infinite gameplay variety, creativity, and life." [3] The American-based publication Game Informer said that the game is arguably "the best Mario game to date."
Late in the GameCube's life cycle, Santa Cruz Games developed Pickles, a 3D platformer demo starring a monkey on a unicycle. While demonstrated at the 2006 Game Developer's Conference, the project was never expanded into a full game. A prototype of Pickles later surfaced in 2023. [61] [62]