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  2. For loop - Wikipedia

    en.wikipedia.org/wiki/For_loop

    In computer science, a for-loop or for loop is a control flow statement for specifying iteration. Specifically, a for-loop functions by running a section of code repeatedly until a certain condition has been satisfied. For-loops have two parts: a header and a body. The header defines the iteration and the body is the code executed once per ...

  3. Flowchart - Wikipedia

    en.wikipedia.org/wiki/Flowchart

    A flowchart is a type of diagram that represents a workflow or process. A flowchart can also be defined as a diagrammatic representation of an algorithm , a step-by-step approach to solving a task. The flowchart shows the steps as boxes of various kinds, and their order by connecting the boxes with arrows.

  4. Control-flow diagram - Wikipedia

    en.wikipedia.org/wiki/Control-flow_diagram

    A control-flow diagram can consist of a subdivision to show sequential steps, with if-then-else conditions, repetition, and/or case conditions. Suitably annotated geometrical figures are used to represent operations, data, or equipment, and arrows are used to indicate the sequential flow from one to another. [3]

  5. Control-flow graph - Wikipedia

    en.wikipedia.org/wiki/Control-flow_graph

    (d) an irreducible CFG: a loop with two entry points, e.g. goto into a while or for loop A control-flow graph used by the Rust compiler to perform codegen. In computer science , a control-flow graph ( CFG ) is a representation , using graph notation, of all paths that might be traversed through a program during its execution .

  6. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    A loop invariant is an assertion which must be true before the first loop iteration and remain true after each iteration. This implies that when a loop terminates correctly, both the exit condition and the loop invariant are satisfied. Loop invariants are used to monitor specific properties of a loop during successive iterations.

  7. Activity diagram - Wikipedia

    en.wikipedia.org/wiki/Activity_diagram

    an encircled black circle represents the end (final node). Arrows run from the start towards the end and represent the order in which activities happen. Activity diagrams can be regarded as a form of a structured flowchart combined with a traditional data flow diagram. Typical flowchart techniques lack constructs for expressing concurrency. [5]

  8. Data-flow diagram - Wikipedia

    en.wikipedia.org/wiki/Data-flow_diagram

    The DFD also provides information about the outputs and inputs of each entity and the process itself. A data-flow diagram has no control flow — there are no decision rules and no loops. Specific operations based on the data can be represented by a flowchart. [1] There are several notations for displaying data-flow diagrams.

  9. State diagram - Wikipedia

    en.wikipedia.org/wiki/State_diagram

    A state machine (panel (a)) performs actions in response to explicit events. In contrast, the flowchart (panel (b)) automatically transitions from node to node upon completion of activities. [9] Nodes of flowcharts are edges in the induced graph of states. The reason is that each node in a flowchart represents a program command.