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  2. Machine code - Wikipedia

    en.wikipedia.org/wiki/Machine_code

    Most instructions have one or more opcode fields that specify the basic instruction type (such as arithmetic, logical, jump, etc.), the operation (such as add or compare), and other fields that may give the type of the operand(s), the addressing mode(s), the addressing offset(s) or index, or the operand value itself (such constant operands ...

  3. Operand - Wikipedia

    en.wikipedia.org/wiki/Operand

    The operand '3' is one of the inputs (quantities) followed by the addition operator, and the operand '6' is the other input necessary for the operation. The result of the operation is 9. (The number '9' is also called the sum of the augend 3 and the addend 6.) An operand, then, is also referred to as "one of the inputs (quantities) for an ...

  4. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    A snippet of Java code with keywords highlighted in bold blue font. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables.

  5. Operator associativity - Wikipedia

    en.wikipedia.org/wiki/Operator_associativity

    Another possibility is that sequences of certain operators are interpreted in some other way, which cannot be expressed as associativity. This generally means that syntactically, there is a special rule for sequences of these operations, and semantically the behavior is different. A good example is in Python, which has several such constructs. [5]

  6. Comparison of instruction set architectures - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_instruction...

    The number of operands is one of the factors that may give an indication about the performance of the instruction set. A three-operand architecture (2-in, 1-out) will allow A := B + C to be computed in one instruction ADD B, C, A A two-operand architecture (1-in, 1-in-and-out) will allow A := A + B to be computed in one instruction ADD B, A

  7. Operator (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Operator_(computer...

    In computer programming, operators are constructs defined within programming languages which behave generally like functions, but which differ syntactically or semantically. Common simple examples include arithmetic (e.g. addition with +), comparison (e.g. "greater than" with >), and logical operations (e.g. AND, also written && in

  8. Stack (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Stack_(abstract_data_type)

    For example, PostScript has a return stack and an operand stack, and also has a graphics state stack and a dictionary stack. Many virtual machines are also stack-oriented, including the p-code machine and the Java Virtual Machine .

  9. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [1] The Java bytecode is generated from languages running on the Java Platform, most notably the Java programming language.