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(Here the "gun" refers to a monologue that Chekhov deemed superfluous and unrelated to the rest of the play.) "Remove everything that has no relevance to the story. If you say in the first act that there is a rifle hanging on the wall, in the second or third act it absolutely must go off. If it's not going to be fired, it shouldn't be hanging ...
Deloping may be the best strategy for a duellist with lower accuracy than both his opponents in a truel (against rational opponents) when he is given the first fire. Both opponents will recognize each other as the biggest threat and aim at each other and so leave the deloping shooter unharmed.
Strafing in video games is a maneuver which involves moving a controlled character or entity sideways relative to the direction it is facing. This may be done for a variety of reasons, depending on the type of game; for example, in a first-person shooter, strafing would allow one to continue tracking and firing at an opponent while moving in another direction.
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Refers to the common alternate method of firing a gun in a first-person shooter (FPS) game, typically activated by the right mouse button. The real-life analogue is when a person raises a rifle up and places the stock just inside the shoulder area, and leans their head down so they can see in a straight line along the top of the rifle, through ...