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  2. Rivals of Aether - Wikipedia

    en.wikipedia.org/wiki/Rivals_of_Aether

    Rivals of Aether is a platform fighter game created by Dan Fornace, and released for Microsoft Windows in March 2017, for Xbox One in August 2017, and for Nintendo Switch in September 2020. It received positive reception from critics, who commended its deep gameplay.

  3. Rivals of Aether II - Wikipedia

    en.wikipedia.org/wiki/Rivals_of_Aether_II

    Rivals of Aether II, formerly known as Rivals 2, is a 2024 platform fighting video game that serves as a direct sequel to Rivals of Aether (2017). Unlike its predecessor, which featured 2D pixel art graphics, [2] it is played in 2.5D and utilizes 3D models [3] —additional mechanics are also added, including the ability to shield and grab, while mechanics such as the parry return from Rivals ...

  4. List of crossovers in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_crossovers_in...

    Rivals of Aether: Guest characters from Ori and the Blind Forest and Shovel Knight: Rocket League: DLC vehicles based on: The DeLorean Time Machine from the Back to the Future trilogy; The Batmobile from Batman v Superman: Dawn of Justice; Various Hot Wheels models; Dominic Toretto's Dodge Charger from The Fate of the Furious; The Ecto-1 from ...

  5. Rivals 2 - Wikipedia

    en.wikipedia.org/wiki/Rivals_2

    Rivals 2 may refer to: The former name of Rivals of Aether II, a 2024 video game; Sonic Rivals 2, a 2007 video game This page was last edited on 6 ...

  6. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    auto-aim. Also aim-assist. A game mechanic built into some games to decrease the level of difficulty by locking onto or near targets for faster aiming. Games utilize "hard" or "soft" aim settings to respectively either lock directly onto an enemy or assist the player's aim towards the enemy while giving some freedom of precision.

  7. Aim assist - Wikipedia

    en.wikipedia.org/wiki/Aim_assist

    The aim assist function helps guide a controller player's crosshairs automatically. [3] Contemporary player versus player (PvP) games employ the feature by way of "slowing down crosshair movement when an enemy enters a certain range of the player's crosshair." [2] Games also have been noted to include aim assist as a feature that can be toggled ...

  8. Talk:Rivals of Aether II - Wikipedia

    en.wikipedia.org/wiki/Talk:Rivals_of_Aether_II

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  9. Wikipedia:WikiProject Video games - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:WikiProject...

    Welcome to the Video games WikiProject on the English Wikipedia! We are a group dedicated to improving Wikipedia's coverage of topics related to video games.. If you have any questions, feel free to ask them on our discussion page, or by contacting participants of the project.