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  2. Guildbook: Pardoners and Puppeteers - Wikipedia

    en.wikipedia.org/wiki/Guildbook:_Pardoners_and...

    Guildbook: Pardoners and Puppeteers is a sourcebook intended to be used with the tabletop role-playing game Wraith: The Oblivion, [1] where players take the roles of wraiths. [2]

  3. List of Wraith: The Oblivion books - Wikipedia

    en.wikipedia.org/wiki/List_of_Wraith:_The...

    In Wraith: The Oblivion, players take the roles of wraiths. Wraith: The Oblivion is the fourth game in the World of Darkness series of horror tabletop role-playing games. They share the same setting – a dark, gothic-punk interpretation of the real world, rife with corruption, where supernatural beings exist.

  4. The Elder Scrolls II: Daggerfall - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_II:...

    One special feature in Daggerfall is the ability for the player to create their own spells using the game's spell-creation system, which is unlocked by joining the Mages Guild; allowing the player to create custom spells with varying effects, the game will automatically generate the magicka cost of the spell based on the power of effects chosen ...

  5. The Magician's Handbook II: BlackLore Walkthrough - AOL

    www.aol.com/news/2013-04-09-the-magicians...

    Strategy Guide Table of Contents Starting the Game General Tips Mini-games and Puzzles Chapter 1-A New Friend Chapter 2-The Watchers Chapter 3-Blacklore's Scrolls Chapter 4-The Secret Room Chapter ...

  6. The Elder Scrolls - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls

    The Elder Scrolls IV: Oblivion marks the first appearance of the Scrolls in the final quest of the Thieves Guild quest-line. [7] The Scroll appears as an incomprehensible chart containing luminous glyphs. Oblivion further introduces monks who dedicate their lives to the study of the scrolls. [97]

  7. The Elder Scrolls IV: Oblivion - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_IV:_Oblivion

    The Elder Scrolls IV: Oblivion is a 2006 action role-playing game developed by Bethesda Game Studios, and co-published by Bethesda Softworks and 2K Games.It is the fourth installment in The Elder Scrolls series, following 2002's The Elder Scrolls III: Morrowind, and was released for Microsoft Windows and Xbox 360 in 2006, followed by PlayStation 3 in 2007.

  8. The Elder Scrolls IV: Shivering Isles - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_IV:...

    Shivering Isles is identical to the basic gameplay of The Elder Scrolls IV: Oblivion; the basic design, maneuvers, and interfaces remain unchanged. [3] [7] As such, it is a fantasy-based role-playing adventure game. Players begin Oblivion by defining their character, deciding on its skill set, specialization, physical features, and race. The ...

  9. The Elder Scrolls Online - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_Online

    The Elder Scrolls Online is set on the continent of Tamriel during the Second Era, but not all places in Tamriel are playable. The events of the game occur a millennium before those of The Elder Scrolls V: Skyrim and around 800 years before The Elder Scrolls III: Morrowind and The Elder Scrolls IV: Oblivion.