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Deities of other goblin races include Meriadar (deity of patience, tolerance, meditation, and arts and crafts) and Stalker (deity of hate, death, and cold), as well as the hobgoblin god Nomog-Geaya (deity of War and Authority), the bugbear gods Hruggek (deity of violence and combat), Grankhul (deity of hunting, senses, and surprise), and ...
Serpent Men are a fictional race created by Robert E. Howard for his King Kull tales. Lin Carter and Clark Ashton Smith adapted the race for inclusion in the Cthulhu Mythos, inspired by H. P. Lovecraft's short story "The Nameless City", which refers to an Arabian city built by a pre
Bugbear sculpture in Thieles Garten , Bremerhaven (2006) A bugbear is a legendary creature or type of hobgoblin comparable to the boogeyman (or bugaboo or babau or cucuy), and other creatures of folklore , all of which were historically used in some cultures to frighten disobedient children .
Whitbrook also highlighted that this book is the first step to address race and inclusivity within the game and commented that "for Crawford, it’s not just about addressing previously longheld bias and privileges in races of the game—such as the negative stereotypes against Orcs and the aforementioned Drow, dark-skinned fantasy races that ...
Great Bugbear Hunt: 5–7: Frank Mentzer: 1986: Run at GenCon South in 1982, later published in Polyhedron #28 R6 Bigby's Tomb: 5–7: Frank Mentzer: 1984: Run at an unknown tournament in 1984, later published in Polyhedron #20 as "The 384th Incarnation of Bigby's Tomb" R7 "Dwarven" Quest for the Rod of Seven Parts Frank Mentzer (1982)
Volo's Guide to Monsters adds a variety of new playable races and expands on existing creatures in the Monster Manual in addition to adding new ones. [3] The book also contains marginalia by both Volothamp Geddarm and Elminster of Shadowdale.
Bleeding Cool gave a positive review, appreciating the addition of sub-races to Tieflings and details on conflict within Elf and Gith society, also allowing Gith PCs to become a viable option. [14] Rpg.net gave a rating of 83% with a positive response to the tone captured in the book and the planar background and resources which it gives to DMs ...
The Orcs of Thar is a campaign setting book that details the fictional Broken Lands that are inhabited by humanoids such as orcs, goblins, and bugbears. [1] The "Player's Guide" is written for using orcs as player characters, and includes a description of the how orcs view the world, an overview covering the Broken Lands, rules for character creation, and a section called "Thar's Manual of ...