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Game Oriented Assembly Lisp (GOAL, also known as Game Object Assembly Lisp) is a programming language, a dialect of the language Lisp, made for video games developed by Andy Gavin and the Jak and Daxter team at the company Naughty Dog.
The engine for Jak and Daxter was created from the ground up specifically for the game. Unusually for most games, Naughty Dog invented a new programming language, GOAL, which was only ever used for the Jak and Daxter series. [18] Jak and Daxter: The Precursor Legacy was revealed at E3 in June 2001.
Naughty Dog coded the first three Jak and Daxter games in GOAL, a modified version of Lisp. A group of programmers created a program that could read and decompile GOAL code, which allowed them to reconstruct the game's source code. While all three Jak games are currently planned, the first has the most work done on it - including a port to ...
Jak and Daxter: The Precursor Legacy: OpenGOAL: Active ISC license [89] Jak 2: Active ISC license: Jak 3: Active ISC license: Jazz Jackrabbit: OpenJazz: Active GPLv2 [90] Star Wars: Dark Forces: The Force Engine: Active GPLv2 [91] Outlaws: Active GPLv2: Star Wars Jedi Knight: Dark Forces II: OpenJKDF2: Active Custom [92] Star Wars Jedi Knight ...
The game is set on a fictional planet with fantasy elements; its inhabitants live in small, sparse settlements, and use simple technologies. The game begins in Sandover Village, home of the two protagonists: Jak, a mute 15-year-old teenager, and his best friend Daxter (Max Casella), a loudmouth who is transformed at the beginning of the game into an ottsel, a fictitious crossbreed between a ...
Jak II [a] is an action-adventure platformer third-person shooter video game developed by Naughty Dog and published by Sony Computer Entertainment for the PlayStation 2 in 2003. It is the second game of the Jak and Daxter series and a sequel to Jak and Daxter: The Precursor Legacy. It was followed by Jak 3 the following year in 2004.
Andrew Scott Gavin (born June 11, 1970) is an American video game programmer, entrepreneur, and novelist.Gavin co-founded the video game company Naughty Dog with childhood friend Jason Rubin in 1986, which released games including Crash Bandicoot and Jak and Daxter. [1]
The Jak and Daxter Collection was met with positive reviews from critics, who highlighted the overall graphical transformation, and noted: "Though some aspects of the games are dated now, the Jak games still stand up as epic adventures." [16] Eurogamer offered praise for "three of the most interesting platformers of the 21st century."