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  2. Game Oriented Assembly Lisp - Wikipedia

    en.wikipedia.org/wiki/Game_Oriented_Assembly_Lisp

    Game Oriented Assembly Lisp (GOAL, also known as Game Object Assembly Lisp) is a programming language, a dialect of the language Lisp, made for video games developed by Andy Gavin and the Jak and Daxter team at the company Naughty Dog.

  3. Jak and Daxter - Wikipedia

    en.wikipedia.org/wiki/Jak_and_Daxter

    The engine for Jak and Daxter was created from the ground up specifically for the game. Unusually for most games, Naughty Dog invented a new programming language, GOAL, which was only ever used for the Jak and Daxter series. [18] Jak and Daxter: The Precursor Legacy was revealed at E3 in June 2001.

  4. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    Naughty Dog coded the first three Jak and Daxter games in GOAL, a modified version of Lisp. A group of programmers created a program that could read and decompile GOAL code, which allowed them to reconstruct the game's source code. While all three Jak games are currently planned, the first has the most work done on it - including a port to ...

  5. List of open-source video games - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_video...

    The motivation of developers to keep own game content non-free while they open the source code may be the protection of the game as sellable commercial product. It could also be the prevention of a commercialization of a free product in future, e.g. when distributed under a non-commercial license like CC NC. By replacing the non-free content ...

  6. Andy Gavin - Wikipedia

    en.wikipedia.org/wiki/Andy_Gavin

    Andrew Scott Gavin (born June 11, 1970) is an American video game programmer, entrepreneur, and novelist.Gavin co-founded the video game company Naughty Dog with childhood friend Jason Rubin in 1986, which released games including Crash Bandicoot and Jak and Daxter. [1]

  7. Jak and Daxter Collection - Wikipedia

    en.wikipedia.org/wiki/Jak_and_Daxter_Collection

    Jak and Daxter Collection (known in the PAL region as The Jak and Daxter Trilogy) is a 2012 video game compilation developed by Mass Media and published by Sony Computer Entertainment for the PlayStation 3. It is a collection of remastered ports of the first three games in Naughty Dog's Jak and Daxter series.

  8. List of commercial video games released as freeware

    en.wikipedia.org/wiki/List_of_commercial_video...

    The complete Wings of Liberty campaign, full use of Raynor, Kerrigan, and Artanis Co-Op Commanders, with all others available for free up to level five, full access to custom games, including all races, AI difficulties, maps; unranked multiplayer, with access to Ranked granted after the first 10 wins of the day in Unranked or Versus AI.

  9. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files.